| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106 | package logicimport (	"context"	"time"	"github.com/gravitl/netmaker/logger"	"github.com/gravitl/netmaker/models")const (	// ZOMBIE_TIMEOUT - timeout in seconds for checking zombie status	ZOMBIE_TIMEOUT = 60	// ZOMBIE_DELETE_TIME - timeout in minutes for zombie node deletion	ZOMBIE_DELETE_TIME = 10)var (	zombies      []string	removeZombie chan string = make(chan (string))	newZombie    chan string = make(chan (string)))// CheckZombies - checks if new node has same macaddress as existing node// if so, existing node is added to zombie node quarantine listfunc CheckZombies(newnode *models.Node) {	nodes, err := GetNetworkNodes(newnode.Network)	if err != nil {		logger.Log(1, "Failed to retrieve network nodes", newnode.Network, err.Error())		return	}	for _, node := range nodes {		if node.MacAddress == newnode.MacAddress {			newZombie <- node.ID		}	}}// ManageZombies - goroutine which adds/removes/deletes nodes from the zombie node quarantine listfunc ManageZombies(ctx context.Context) {	for {		select {		case <-ctx.Done():			return		case id := <-newZombie:			logger.Log(1, "adding", id, "to zombie quaratine list")			zombies = append(zombies, id)		case id := <-removeZombie:			found := false			for i, zombie := range zombies {				if zombie == id {					logger.Log(1, "removing zombie from quaratine list", zombie)					zombies = append(zombies[:i], zombies[i+1:]...)					found = true				}			}			if !found {				logger.Log(3, "no zombies found")			}		case <-time.After(time.Second * ZOMBIE_TIMEOUT):			for i, zombie := range zombies {				node, err := GetNodeByID(zombie)				if err != nil {					logger.Log(1, "error retrieving zombie node", zombie, err.Error())					continue				}				if time.Since(time.Unix(node.LastCheckIn, 0)) > time.Minute*ZOMBIE_DELETE_TIME {					if err := DeleteNodeByID(&node, true); err != nil {						logger.Log(1, "error deleting zombie node", zombie, err.Error())						continue					}					logger.Log(1, "deleting zombie node", node.Name)					zombies = append(zombies[:i], zombies[i+1:]...)				}			}		}	}}// InitializeZombies - populates the zombie quarantine list (should be called from initialization)func InitalizeZombies() {	nodes, err := GetAllNodes()	if err != nil {		logger.Log(1, "failed to retrieve nodes", err.Error())		return	}	for _, node := range nodes {		othernodes, err := GetNetworkNodes(node.Network)		if err != nil {			logger.Log(1, "failled to retrieve nodes for network", node.Network, err.Error())			continue		}		for _, othernode := range othernodes {			if node.ID == othernode.ID {				continue			}			if node.MacAddress == othernode.MacAddress {				if node.LastCheckIn > othernode.LastCheckIn {					zombies = append(zombies, othernode.ID)				} else {					zombies = append(zombies, node.ID)				}			}		}	}}
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