|
@@ -1,24 +1,51 @@
|
|
|
-find_package(DirectX)
|
|
|
-
|
|
|
-add_library(directx.hdll SHARED
|
|
|
- directx.cpp
|
|
|
- gamecontroller.c
|
|
|
- window.c
|
|
|
-)
|
|
|
-
|
|
|
-set_as_hdll(directx)
|
|
|
-
|
|
|
-target_link_libraries(directx.hdll
|
|
|
- libhl
|
|
|
- d3d11
|
|
|
- dxgi
|
|
|
- d3dcompiler
|
|
|
- xinput9_1_0
|
|
|
- dinput8
|
|
|
-)
|
|
|
-
|
|
|
-install(
|
|
|
- TARGETS
|
|
|
- directx.hdll
|
|
|
- DESTINATION ${HDLL_DESTINATION}
|
|
|
-)
|
|
|
+option(WITH_DIRECTX "Build directx.hdll." ON)
|
|
|
+
|
|
|
+if(WITH_DIRECTX)
|
|
|
+ find_package(DirectX)
|
|
|
+
|
|
|
+ add_library(directx.hdll SHARED
|
|
|
+ directx.cpp
|
|
|
+ gamecontroller.c
|
|
|
+ window.c
|
|
|
+ )
|
|
|
+
|
|
|
+ set_as_hdll(directx)
|
|
|
+
|
|
|
+ target_link_libraries(directx.hdll
|
|
|
+ libhl
|
|
|
+ d3d11
|
|
|
+ dxgi
|
|
|
+ d3dcompiler
|
|
|
+ xinput9_1_0
|
|
|
+ dinput8
|
|
|
+ )
|
|
|
+
|
|
|
+ install(
|
|
|
+ TARGETS
|
|
|
+ directx.hdll
|
|
|
+ DESTINATION ${HDLL_DESTINATION}
|
|
|
+ )
|
|
|
+endif()
|
|
|
+
|
|
|
+option(WITH_DX12 "Build dx12.hdll." ON)
|
|
|
+
|
|
|
+if(WITH_DX12)
|
|
|
+ add_library(dx12.hdll SHARED
|
|
|
+ dx12.cpp
|
|
|
+ )
|
|
|
+
|
|
|
+ set_as_hdll(dx12)
|
|
|
+
|
|
|
+ target_link_libraries(dx12.hdll
|
|
|
+ libhl
|
|
|
+ d3d12
|
|
|
+ dxgi
|
|
|
+ dxcompiler
|
|
|
+ )
|
|
|
+
|
|
|
+ install(
|
|
|
+ TARGETS
|
|
|
+ dx12.hdll
|
|
|
+ DESTINATION ${HDLL_DESTINATION}
|
|
|
+ )
|
|
|
+endif()
|