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@@ -384,6 +384,10 @@ HL_PRIM bool HL_NAME(get_fullscreen_state)() {
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return ret != 0;
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}
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+HL_PRIM void HL_NAME(debug_print)( vbyte *b ) {
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+ OutputDebugString((LPCWSTR)b);
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+}
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+
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#define _DRIVER _ABSTRACT(dx_driver)
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#define _POINTER _ABSTRACT(dx_pointer)
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#define _RESOURCE _ABSTRACT(dx_resource)
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@@ -438,3 +442,4 @@ DEFINE_PRIM(_VOID, vs_set_shader_resources, _I32 _I32 _REF(_POINTER));
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DEFINE_PRIM(_VOID, generate_mips, _POINTER);
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DEFINE_PRIM(_BOOL, set_fullscreen_state, _BOOL);
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DEFINE_PRIM(_BOOL, get_fullscreen_state, _NO_ARG);
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+DEFINE_PRIM(_VOID, debug_print, _BYTES);
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