jdhuff.h 9.2 KB

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  1. /*
  2. * jdhuff.h
  3. *
  4. * This file was part of the Independent JPEG Group's software:
  5. * Copyright (C) 1991-1997, Thomas G. Lane.
  6. * libjpeg-turbo Modifications:
  7. * Copyright (C) 2010-2011, D. R. Commander.
  8. * For conditions of distribution and use, see the accompanying README file.
  9. *
  10. * This file contains declarations for Huffman entropy decoding routines
  11. * that are shared between the sequential decoder (jdhuff.c) and the
  12. * progressive decoder (jdphuff.c). No other modules need to see these.
  13. */
  14. /* Derived data constructed for each Huffman table */
  15. #define HUFF_LOOKAHEAD 8 /* # of bits of lookahead */
  16. typedef struct {
  17. /* Basic tables: (element [0] of each array is unused) */
  18. INT32 maxcode[18]; /* largest code of length k (-1 if none) */
  19. /* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */
  20. INT32 valoffset[18]; /* huffval[] offset for codes of length k */
  21. /* valoffset[k] = huffval[] index of 1st symbol of code length k, less
  22. * the smallest code of length k; so given a code of length k, the
  23. * corresponding symbol is huffval[code + valoffset[k]]
  24. */
  25. /* Link to public Huffman table (needed only in jpeg_huff_decode) */
  26. JHUFF_TBL *pub;
  27. /* Lookahead table: indexed by the next HUFF_LOOKAHEAD bits of
  28. * the input data stream. If the next Huffman code is no more
  29. * than HUFF_LOOKAHEAD bits long, we can obtain its length and
  30. * the corresponding symbol directly from this tables.
  31. *
  32. * The lower 8 bits of each table entry contain the number of
  33. * bits in the corresponding Huffman code, or HUFF_LOOKAHEAD + 1
  34. * if too long. The next 8 bits of each entry contain the
  35. * symbol.
  36. */
  37. int lookup[1<<HUFF_LOOKAHEAD];
  38. } d_derived_tbl;
  39. /* Expand a Huffman table definition into the derived format */
  40. EXTERN(void) jpeg_make_d_derived_tbl
  41. (j_decompress_ptr cinfo, boolean isDC, int tblno,
  42. d_derived_tbl ** pdtbl);
  43. /*
  44. * Fetching the next N bits from the input stream is a time-critical operation
  45. * for the Huffman decoders. We implement it with a combination of inline
  46. * macros and out-of-line subroutines. Note that N (the number of bits
  47. * demanded at one time) never exceeds 15 for JPEG use.
  48. *
  49. * We read source bytes into get_buffer and dole out bits as needed.
  50. * If get_buffer already contains enough bits, they are fetched in-line
  51. * by the macros CHECK_BIT_BUFFER and GET_BITS. When there aren't enough
  52. * bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer
  53. * as full as possible (not just to the number of bits needed; this
  54. * prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer).
  55. * Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension.
  56. * On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains
  57. * at least the requested number of bits --- dummy zeroes are inserted if
  58. * necessary.
  59. */
  60. #if !defined(_WIN32) && !defined(SIZEOF_SIZE_T)
  61. #error Cannot determine word size
  62. #endif
  63. #if SIZEOF_SIZE_T==8 || defined(_WIN64)
  64. typedef size_t bit_buf_type; /* type of bit-extraction buffer */
  65. #define BIT_BUF_SIZE 64 /* size of buffer in bits */
  66. #else
  67. typedef INT32 bit_buf_type; /* type of bit-extraction buffer */
  68. #define BIT_BUF_SIZE 32 /* size of buffer in bits */
  69. #endif
  70. /* If long is > 32 bits on your machine, and shifting/masking longs is
  71. * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE
  72. * appropriately should be a win. Unfortunately we can't define the size
  73. * with something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8)
  74. * because not all machines measure sizeof in 8-bit bytes.
  75. */
  76. typedef struct { /* Bitreading state saved across MCUs */
  77. bit_buf_type get_buffer; /* current bit-extraction buffer */
  78. int bits_left; /* # of unused bits in it */
  79. } bitread_perm_state;
  80. typedef struct { /* Bitreading working state within an MCU */
  81. /* Current data source location */
  82. /* We need a copy, rather than munging the original, in case of suspension */
  83. const JOCTET * next_input_byte; /* => next byte to read from source */
  84. size_t bytes_in_buffer; /* # of bytes remaining in source buffer */
  85. /* Bit input buffer --- note these values are kept in register variables,
  86. * not in this struct, inside the inner loops.
  87. */
  88. bit_buf_type get_buffer; /* current bit-extraction buffer */
  89. int bits_left; /* # of unused bits in it */
  90. /* Pointer needed by jpeg_fill_bit_buffer. */
  91. j_decompress_ptr cinfo; /* back link to decompress master record */
  92. } bitread_working_state;
  93. /* Macros to declare and load/save bitread local variables. */
  94. #define BITREAD_STATE_VARS \
  95. register bit_buf_type get_buffer; \
  96. register int bits_left; \
  97. bitread_working_state br_state
  98. #define BITREAD_LOAD_STATE(cinfop,permstate) \
  99. br_state.cinfo = cinfop; \
  100. br_state.next_input_byte = cinfop->src->next_input_byte; \
  101. br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \
  102. get_buffer = permstate.get_buffer; \
  103. bits_left = permstate.bits_left;
  104. #define BITREAD_SAVE_STATE(cinfop,permstate) \
  105. cinfop->src->next_input_byte = br_state.next_input_byte; \
  106. cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \
  107. permstate.get_buffer = get_buffer; \
  108. permstate.bits_left = bits_left
  109. /*
  110. * These macros provide the in-line portion of bit fetching.
  111. * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer
  112. * before using GET_BITS, PEEK_BITS, or DROP_BITS.
  113. * The variables get_buffer and bits_left are assumed to be locals,
  114. * but the state struct might not be (jpeg_huff_decode needs this).
  115. * CHECK_BIT_BUFFER(state,n,action);
  116. * Ensure there are N bits in get_buffer; if suspend, take action.
  117. * val = GET_BITS(n);
  118. * Fetch next N bits.
  119. * val = PEEK_BITS(n);
  120. * Fetch next N bits without removing them from the buffer.
  121. * DROP_BITS(n);
  122. * Discard next N bits.
  123. * The value N should be a simple variable, not an expression, because it
  124. * is evaluated multiple times.
  125. */
  126. #define CHECK_BIT_BUFFER(state,nbits,action) \
  127. { if (bits_left < (nbits)) { \
  128. if (! jpeg_fill_bit_buffer(&(state),get_buffer,bits_left,nbits)) \
  129. { action; } \
  130. get_buffer = (state).get_buffer; bits_left = (state).bits_left; } }
  131. #define GET_BITS(nbits) \
  132. (((int) (get_buffer >> (bits_left -= (nbits)))) & ((1<<(nbits))-1))
  133. #define PEEK_BITS(nbits) \
  134. (((int) (get_buffer >> (bits_left - (nbits)))) & ((1<<(nbits))-1))
  135. #define DROP_BITS(nbits) \
  136. (bits_left -= (nbits))
  137. /* Load up the bit buffer to a depth of at least nbits */
  138. EXTERN(boolean) jpeg_fill_bit_buffer
  139. (bitread_working_state * state, register bit_buf_type get_buffer,
  140. register int bits_left, int nbits);
  141. /*
  142. * Code for extracting next Huffman-coded symbol from input bit stream.
  143. * Again, this is time-critical and we make the main paths be macros.
  144. *
  145. * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits
  146. * without looping. Usually, more than 95% of the Huffman codes will be 8
  147. * or fewer bits long. The few overlength codes are handled with a loop,
  148. * which need not be inline code.
  149. *
  150. * Notes about the HUFF_DECODE macro:
  151. * 1. Near the end of the data segment, we may fail to get enough bits
  152. * for a lookahead. In that case, we do it the hard way.
  153. * 2. If the lookahead table contains no entry, the next code must be
  154. * more than HUFF_LOOKAHEAD bits long.
  155. * 3. jpeg_huff_decode returns -1 if forced to suspend.
  156. */
  157. #define HUFF_DECODE(result,state,htbl,failaction,slowlabel) \
  158. { register int nb, look; \
  159. if (bits_left < HUFF_LOOKAHEAD) { \
  160. if (! jpeg_fill_bit_buffer(&state,get_buffer,bits_left, 0)) {failaction;} \
  161. get_buffer = state.get_buffer; bits_left = state.bits_left; \
  162. if (bits_left < HUFF_LOOKAHEAD) { \
  163. nb = 1; goto slowlabel; \
  164. } \
  165. } \
  166. look = PEEK_BITS(HUFF_LOOKAHEAD); \
  167. if ((nb = (htbl->lookup[look] >> HUFF_LOOKAHEAD)) <= HUFF_LOOKAHEAD) { \
  168. DROP_BITS(nb); \
  169. result = htbl->lookup[look] & ((1 << HUFF_LOOKAHEAD) - 1); \
  170. } else { \
  171. slowlabel: \
  172. if ((result=jpeg_huff_decode(&state,get_buffer,bits_left,htbl,nb)) < 0) \
  173. { failaction; } \
  174. get_buffer = state.get_buffer; bits_left = state.bits_left; \
  175. } \
  176. }
  177. #define HUFF_DECODE_FAST(s,nb,htbl) \
  178. FILL_BIT_BUFFER_FAST; \
  179. s = PEEK_BITS(HUFF_LOOKAHEAD); \
  180. s = htbl->lookup[s]; \
  181. nb = s >> HUFF_LOOKAHEAD; \
  182. /* Pre-execute the common case of nb <= HUFF_LOOKAHEAD */ \
  183. DROP_BITS(nb); \
  184. s = s & ((1 << HUFF_LOOKAHEAD) - 1); \
  185. if (nb > HUFF_LOOKAHEAD) { \
  186. /* Equivalent of jpeg_huff_decode() */ \
  187. /* Don't use GET_BITS() here because we don't want to modify bits_left */ \
  188. s = (get_buffer >> bits_left) & ((1 << (nb)) - 1); \
  189. while (s > htbl->maxcode[nb]) { \
  190. s <<= 1; \
  191. s |= GET_BITS(1); \
  192. nb++; \
  193. } \
  194. s = htbl->pub->huffval[ (int) (s + htbl->valoffset[nb]) & 0xFF ]; \
  195. }
  196. /* Out-of-line case for Huffman code fetching */
  197. EXTERN(int) jpeg_huff_decode
  198. (bitread_working_state * state, register bit_buf_type get_buffer,
  199. register int bits_left, d_derived_tbl * htbl, int min_bits);