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- package dx;
- @:noCompletion
- typedef GameControllerPtr = hl.Abstract<"dx_gctrl_device">;
- private class DInputButton {
- var num : Int;
- var mask : Int;
- var axis : Int;
-
- public function new( num : Int, mask : Int, axis : Int ){
- this.num = num;
- this.mask = mask;
- this.axis = axis;
- }
- }
- private class DInputMapping {
- var guid : Int;
- var name : hl.Bytes;
- var button : hl.NativeArray<DInputButton>;
-
- function new( s : String ){
- var a = s.split(",");
- var suid = a.shift();
- var vendor = Std.parseInt( "0x" + suid.substr(8,4) );
- var product = Std.parseInt( "0x" + suid.substr(16,4) );
- guid = (product&0xFF)<<24 | (product&0xFF00)<<8 | (vendor&0xFF)<<8 | (vendor&0xFF00)>>8;
- name = @:privateAccess a.shift().toUtf8();
- button = new hl.NativeArray(20);
-
- for( e in a ){
- var p = e.split(":");
- if( p.length != 2 ) continue;
-
- var btn : DInputButton = switch( p[1].charCodeAt(0) ){
- case 'b'.code: new DInputButton(Std.parseInt(p[1].substr(1)), 0, -1);
- case 'h'.code: {
- var ba = p[1].substr(1).split(".");
- if( ba == null )
- null;
- else
- new DInputButton(Std.parseInt(ba[0]), Std.parseInt(ba[1]), -1);
- }
- case 'a'.code:
- new DInputButton(-1,-1,Std.parseInt(p[1].substr(1)));
- default: null;
- }
- if( btn == null ) continue;
- switch( p[0] ){
- case "leftx": button[0] = btn;
- case "lefty": button[1] = btn;
- case "rightx": button[2] = btn;
- case "righty": button[3] = btn;
- case "lefttrigger": button[4] = btn;
- case "righttrigger": button[5] = btn;
- default:
- var idx = switch( p[0] ){
- case "dpup": Btn_DPadUp;
- case "dpdown": Btn_DPadDown;
- case "dpleft": Btn_DPadLeft;
- case "dpright": Btn_DPadRight;
- case "start": Btn_Start;
- case "back": Btn_Back;
- case "leftstick": Btn_LeftStick;
- case "rightstick": Btn_RightStick;
- case "leftshoulder": Btn_LB;
- case "rightshoulder": Btn_RB;
- case "a": Btn_A;
- case "b": Btn_B;
- case "x": Btn_X;
- case "y": Btn_Y;
- default: null;
- }
- if( idx != null )
- button[6+Type.enumIndex(idx)] = btn;
- }
- }
- }
-
- // Default DInput mappings based on libSDL ( https://www.libsdl.org/ )
- static var DEFAULTS = [
- "03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
- "03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
- "03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
- "03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
- "03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
- "03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,",
- "03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
- "03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
- "030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,",
- "030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
- "03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
- "030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
- "030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,",
- "03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,",
- "03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,",
- "030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
- "03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,",
- "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", // DualShock 4 v1 (Wired or Wireless)
- "030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", // DualShock 4 v2 (Wired or Wireless)
- "030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", // DualShock 4 (Wireless with Sony adapter)
- "03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
- "030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,",
- "03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
- "03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,",
- ];
-
- public static function parseDefaults() : hl.NativeArray<DInputMapping> {
- var a = [for( s in DEFAULTS ) new DInputMapping(s)];
- var n = new hl.NativeArray(a.length);
- for( i in 0...a.length ) n[i] = a[i];
- return n;
- }
- }
- enum GameControllerButton {
- Btn_DPadUp;
- Btn_DPadDown;
- Btn_DPadLeft;
- Btn_DPadRight;
- Btn_Start;
- Btn_Back;
- Btn_LeftStick;
- Btn_RightStick;
- Btn_LB;
- Btn_RB;
- Btn_A;
- Btn_B;
- Btn_X;
- Btn_Y;
- }
- @:keep @:hlNative("directx")
- class GameController {
- public static var CONFIG = {
- analogX : 14,
- analogY : 15,
- ranalogX : 16,
- ranalogY : 17,
- LT : 18,
- RT : 19,
- dpadUp : 0,
- dpadDown : 1,
- dpadLeft : 2,
- dpadRight : 3,
- start : 4,
- back : 5,
- analogClick : 6,
- ranalogClick : 7,
- LB : 8,
- RB : 9,
- A : 10,
- B : 11,
- X : 12,
- Y : 13,
- names : ["DUp","DDown","DLeft","DRight","Start","Back","LCLK","RCLK","LB","RB","A","B","X","Y","LX","LY","RX","RY","LT","RT"],
- };
- public static var NUM_BUTTONS = 14;
- public static var NUM_AXES = 6;
-
- var ptr(default,null) : GameControllerPtr;
- public var index : Int;
- public var name(default,null) : String;
- public var buttons : haxe.EnumFlags<GameControllerButton>;
- public var axes : hl.Bytes;
- var rumbleEnd : Null<Float>;
-
- function new(){
- }
-
- public inline function update(){
- gctrlUpdate(this);
- if( rumbleEnd != null && haxe.Timer.stamp() > rumbleEnd ){
- gctrlSetVibration(ptr,0.);
- rumbleEnd = null;
- }
- }
-
- public inline function rumble( strength : Float, time_s : Float ){
- gctrlSetVibration(ptr,strength);
- rumbleEnd = strength <= 0 ? null : haxe.Timer.stamp() + time_s;
- }
- public inline function getAxis( i : Int ) {
- return (i<0 || i>=NUM_AXES) ? 0. : axes.getF64(i*8);
- }
- public inline function getButtons(){
- return buttons.toInt();
- }
-
- //
- static var UID = 0;
- static var ALL = [];
- public static function init(){
- var mappings = DInputMapping.parseDefaults();
- gctrlInit( mappings );
- }
-
- public static function detect( onDetect : GameController -> Bool -> Void ){
- gctrlDetect(function(ptr:GameControllerPtr, name:hl.Bytes){
- if( name != null ){
- var d = new GameController();
- d.ptr = ptr;
- d.name = @:privateAccess String.fromUTF8(name);
- d.index = UID++;
- d.axes = new hl.Bytes(NUM_AXES*8);
- d.update();
- ALL.push(d);
- onDetect(d,true);
- }else{
- for( d in ALL ){
- if( d.ptr == ptr ){
- ALL.remove(d);
- onDetect(d,false);
- break;
- }
- }
- }
- });
- }
-
- static function gctrlInit( mappings : hl.NativeArray<DInputMapping> ){}
- static function gctrlDetect( onDetect : GameControllerPtr -> hl.Bytes -> Void ){}
- static function gctrlUpdate( pad : GameController ){}
- static function gctrlSetVibration( ptr : GameControllerPtr, strength : Float ){}
-
- }
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