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Lua : Custom StringBuf.hx

Lua doesn't have a fantastic way of managing a cheap mutable string
buffer.  One fo the recommended methods is to build a string using table
slots, and then concatenate them all in a toString method.  That's what
I'll go with here.
Justin Donaldson 10 years ago
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2c8dcab915
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  1. 111 0
      std/lua/_std/StringBuf.hx

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std/lua/_std/StringBuf.hx

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+/*
+ * Copyright (C)2005-2012 Haxe Foundation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+/**
+	A String buffer is an efficient way to build a big string by appending small
+	elements together.
+
+	Its cross-platform implementation uses String concatenation internally, but
+	StringBuf may be optimized for different targets.
+
+	Unlike String, an instance of StringBuf is not immutable in the sense that
+	it can be passed as argument to functions which modify it by appending more
+	values. However, the internal buffer cannot be modified.
+**/
+import lua.TableTools;
+
+class StringBuf {
+
+	var b:Dynamic;
+
+	/*
+		The length of `this` StringBuf in characters.
+	**/
+	public var length(get,null) : Int;
+
+	/**
+		Creates a new StringBuf instance.
+
+		This may involve initialization of the internal buffer.
+	**/
+	public inline function new() {
+		b = {};
+		this.length = 0;
+	}
+
+	inline function get_length() : Int {
+		return length;
+	}
+
+	/**
+		Appends the representation of `x` to `this` StringBuf.
+
+		The exact representation of `x` may vary per platform. To get more
+		consistent behavior, this function should be called with
+		Std.string(x).
+
+		If `x` is null, the String "null" is appended.
+	**/
+	public inline function add<T>( x : T ) : Void {
+		var res = Std.string(x);
+		TableTools.insert(b, res);
+		length +=  res.length;
+	}
+
+	/**
+		Appends the character identified by `c` to `this` StringBuf.
+
+		If `c` is negative or has another invalid value, the result is
+		unspecified.
+	**/
+	public inline function addChar( c : Int ) : Void {
+		TableTools.insert(b, String.fromCharCode(c));
+		length += 1;
+	}
+
+	/**
+		Appends a substring of `s` to `this` StringBuf.
+
+		This function expects `pos` and `len` to describe a valid substring of
+		`s`, or else the result is unspecified. To get more robust behavior,
+		`this.add(s.substr(pos,len))` can be used instead.
+
+		If `s` or `pos` are null, the result is unspecified.
+
+		If `len` is omitted or null, the substring ranges from `pos` to the end
+		of `s`.
+	**/
+	public inline function addSub( s : String, pos : Int, ?len : Int) : Void {
+		var part = len == null ? s.substr(pos) : s.substr(pos, len);
+		TableTools.insert(b, part);
+		length += part.length;
+	}
+
+	/**
+		Returns the content of `this` StringBuf as String.
+
+		The buffer is not emptied by this operation.
+	**/
+	public inline function toString() : String {
+		return TableTools.concat(b);
+	}
+
+}