@@ -1,9 +1,8 @@
package flash.display;
-@:fakeEnum(String)
-enum BitmapCompressColorSpace {
- COLORSPACE_4_2_0;
- COLORSPACE_4_2_2;
- COLORSPACE_4_4_4;
- COLORSPACE_AUTO;
+@:native("flash.display.BitmapCompressColorSpace") extern enum abstract BitmapCompressColorSpace(String) {
+ var COLORSPACE_4_2_0;
+ var COLORSPACE_4_2_2;
+ var COLORSPACE_4_4_4;
+ var COLORSPACE_AUTO;
}
@@ -1,6 +1,6 @@
package flash.display3D;
-@:fakeEnum(String) @:require(flash16) extern enum Context3DFillMode {
- SOLID;
- WIREFRAME;
+@:native("flash.display3D.Context3DFillMode") @:require(flash16) extern enum abstract Context3DFillMode(String) {
+ var SOLID;
+ var WIREFRAME;
@@ -1,10 +1,10 @@
package flash.ui;
-@:fakeEnum(String) extern enum GameInputControlType {
- ACCELERATION;
- BUTTON;
- DIRECTION;
- MOVEMENT;
- ROTATION;
- TRIGGER;
+@:native("flash.ui.GameInputControlType") extern enum abstract GameInputControlType(String) {
+ var ACCELERATION;
+ var BUTTON;
+ var DIRECTION;
+ var MOVEMENT;
+ var ROTATION;
+ var TRIGGER;
@@ -1,8 +1,8 @@
-@:fakeEnum(String) extern enum GameInputFinger {
- INDEX;
- MIDDLE;
- THUMB;
- UNKNOWN;
+@:native("flash.ui.GameInputFinger") extern enum abstract GameInputFinger(String) {
+ var INDEX;
+ var MIDDLE;
+ var THUMB;
+ var UNKNOWN;
@@ -1,7 +1,7 @@
-@:fakeEnum(String) extern enum GameInputHand {
- LEFT;
- RIGHT;
+@:native("flash.ui.GameInputHand") extern enum abstract GameInputHand(String) {
+ var LEFT;
+ var RIGHT;