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@@ -26,30 +26,30 @@
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extern class Math
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{
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static var PI(default,null) : Float;
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-
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+
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/**
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A special Float constant which denotes negative infinity.
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-
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+
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For example, this is the result of -1.0 / 0.0.
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-
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+
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Operations with NEGATIVE_INFINITY as an operand may result in
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Operations with NEGATIVE_INFINITY as an operand may result in
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NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. For detailed information,
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see ...
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-
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+
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If this constant is converted to an Int, e.g. through Std.int(), the
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result is unspecified.
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**/
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static var NEGATIVE_INFINITY(default, null) : Float;
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/**
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A special Float constant which denotes negative infinity.
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-
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+
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For example, this is the result of 1.0 / 0.0.
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-
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+
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Operations with POSITIVE_INFINITY as an operand may result in
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NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. For detailed information,
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see ...
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-
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+
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If this constant is converted to an Int, e.g. through Std.int(), the
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result is unspecified.
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**/
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@@ -57,18 +57,18 @@ extern class Math
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/**
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A special Float constant which denotes an invalid number.
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-
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NaN stands for "Not a Number". It occurs when a mathematically incorrect
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operation is executed, such as taking the square root of a negative
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number: Math.sqrt(-1).
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-
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All further operations with NaN as an operand will result in NaN.
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-
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If this constant is converted to an Int, e.g. through Std.int(), the
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result is unspecified.
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-
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+
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In order to test if a value is NaN, you should use Math.isNaN() function.
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(Php) In PHP versions prior to 5.3.1 VC 9 there may be unexpected
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results when performing arithmetic operations with NaN on Windows, see:
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https://bugs.php.net/bug.php?id=42143
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@@ -77,149 +77,149 @@ extern class Math
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/**
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Returns the absolute value of `v`.
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-
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If `v` is positive or 0, the result is unchanged. Otherwise the result
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is -`v`.
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-
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+
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If `v` is NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is
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POSITIVE_INFINITY.
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-
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If `v` is NaN, the result is NaN.
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**/
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static function abs(v:Float):Float;
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/**
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Returns the smaller of values `a` and `b`.
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If `a` or `b` are NaN, the result is NaN.
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If `a` or `b` are NEGATIVE_INFINITY, the result is NEGATIVE_INFINITY.
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-
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If `a` and `b` are POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
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**/
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static function min(a:Float, b:Float):Float;
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/**
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Returns the greater of values `a` and `b`.
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If `a` or `b` are NaN, the result is NaN.
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-
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If `a` or `b` are POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
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-
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If `a` and `b` are NEGATIVE_INFINITY, the result is NEGATIVE_INFINITY.
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**/
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static function max(a:Float, b:Float):Float;
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/**
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Returns the trigonometric sine of `v`.
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The unit of `v` is radians.
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If `v` is NaN or infinite, the result is NaN.
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**/
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static function sin(v:Float):Float;
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/**
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Returns the trigonometric cosine of `v`.
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The unit of `v` is radians.
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If `v` is NaN or infinite, the result is NaN.
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**/
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static function cos(v:Float):Float;
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// TODO
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static function tan(v:Float):Float;
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static function asin(v:Float):Float;
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static function acos(v:Float):Float;
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static function atan(v:Float):Float;
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static function atan2(y:Float, x:Float):Float;
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-
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+
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/**
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Returns Euler's number, raised to the power of `v`.
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-
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exp(1.0) is approximately 2.718281828459.
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If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
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If `v` is NEGATIVE_INFINITY, the result is 0.0.
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If `v` is NaN, the result is NaN.
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**/
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static function exp(v:Float):Float;
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/**
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Returns the natural logarithm of `v`.
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If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result is
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NaN.
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If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
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If `v` is 0.0, the result is NEGATIVE_INFINITY.
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This is the inverse operation of exp, i.e. log(exp(v)) == v always
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holds.
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**/
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static function log(v:Float):Float;
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// TODO
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// http://docs.oracle.com/javase/1.4.2/docs/api/java/lang/Math.html#pow(double, double) <-- wtf?
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static function pow(v:Float, exp:Float):Float;
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/**
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Returns the square root of `v`.
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If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result is
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NaN.
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-
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If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
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If `v` is 0.0, the result is 0.0.
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**/
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static function sqrt(v:Float):Float;
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/**
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Rounds `v` to the nearest Int value.
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If v is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is unspecified.
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-
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TODO: need spec
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**/
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static function round(v:Float):Int;
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+
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/**
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Returns the largest Int value that is not greater than `v`.
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- If v is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is unspecified.
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-
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+ If v is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is unspecified.
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+
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TODO: need spec
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**/
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static function floor(v:Float):Int;
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/**
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Returns the smallest Int value that is not less than `v`.
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If v is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is unspecified.
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-
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+
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TODO: need spec
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**/
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static function ceil(v:Float):Int;
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+
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/**
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Returns a pseudo-random number which is greater than or equal to 0.0,
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and less than 1.0.
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**/
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static function random() : Float;
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#if ((flash9 && !as3) || cpp)
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static function ffloor( v : Float ) : Float;
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static function fceil( v : Float ) : Float;
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static function fround( v : Float ) : Float;
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#else
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static inline function ffloor( v : Float ) : Float {
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return floor(v);
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}
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@@ -231,25 +231,25 @@ extern class Math
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static inline function fround( v : Float ) : Float {
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return round(v);
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}
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#end
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/**
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Tells if `f` is a finite number.
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If `f` is POSITIVE_INFINITY, NEGATIVE_INFINITY or NaN, the result is
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false.
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Otherwise the result is true.
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**/
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static function isFinite( f : Float ) : Bool;
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/**
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Tells if `f` is not a valid number.
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If `f` is NaN, the result is true.
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Otherwise the result is false. In particular, both POSITIVE_INFINITY and
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NEGATIVE_INFINITY are not considered NaN.
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**/
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@@ -261,7 +261,9 @@ extern class Math
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NEGATIVE_INFINITY = __global__["Number"].NEGATIVE_INFINITY;
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POSITIVE_INFINITY = __global__["Number"].POSITIVE_INFINITY;
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#else
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- Math.__name__ = ["Math"];
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+ #if !js // genjs.ml will insert this only if necessary.
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+ Math.__name__ = ["Math"];
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+ #end
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Math.NaN = Number["NaN"];
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Math.NEGATIVE_INFINITY = Number["NEGATIVE_INFINITY"];
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Math.POSITIVE_INFINITY = Number["POSITIVE_INFINITY"];
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