Simon Krajewski 11 år sedan
förälder
incheckning
57c58eb54d
2 ändrade filer med 5 tillägg och 187 borttagningar
  1. 5 2
      std/haxe/Int32.hx
  2. 0 185
      std/python/_std/haxe/Int32.hx

+ 5 - 2
std/haxe/Int32.hx

@@ -67,7 +67,7 @@ abstract Int32(Int) from Int to Int {
 
 	@:op(A - B) public static function floatSub(a:Float, b:Int32):Float;
 
-	#if (as3 || flash8 || js || php)
+	#if (as3 || flash8 || js || php || python)
 
 	@:op(A * B) private static function mul(a:Int32, b:Int32):Int32
 		return clamp( a * (b & 0xFFFF) + clamp( a * (b >>> 16) << 16 ) );
@@ -148,7 +148,7 @@ abstract Int32(Int) from Int to Int {
 	@:op(A >>> B) private static function ushrInt(a:Int32, b:Int):Int32;
 	@:op(A >>> B) private static function intUshr(a:Int, b:Int32):Int32;
 
-	#if php
+	#if (php || python)
 
 	// PHP may be 64-bit, so shifts must be clamped
 	@:op(A << B) private static inline function shl(a:Int32, b:Int32):Int32
@@ -191,6 +191,9 @@ abstract Int32(Int) from Int to Int {
 		#elseif php
 		// we might be on 64-bit php, so sign extend from 32-bit
 		return (x << extraBits) >> extraBits;
+		#elseif python
+		// thx to http://stackoverflow.com/questions/385572/need-help-typecasting-in-python#385583
+		return untyped __python__("(x + 2**31) % 2**32 - 2**31");
 		#else
 		return (x);
 		#end

+ 0 - 185
std/python/_std/haxe/Int32.hx

@@ -1,185 +0,0 @@
-/*
- * Copyright (C)2005-2013 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package haxe;
-
- /**
- 	Int32 provides a 32-bit integer with consistent overflow behavior across
- 	all platforms.
- **/
-abstract Int32(Int) from Int to Int {
-	@:op(-A) public function negate():Int32;
-
-	@:op(++A) public inline function preIncrement():Int32
-		return this = clamp(++this);
-
-	@:op(A++) public inline function postIncrement():Int32 {
-		var ret = this++;
-		this = clamp(this);
-		return ret;
-	}
-
-	@:op(--A) inline public function preDecrement():Int32
-		return this = clamp(--this);
-
-	@:op(A--) inline public function postDecrement():Int32 {
-		var ret = this--;
-		this = clamp(this);
-		return ret;
-	}
-
-	@:op(A + B) inline public static function add(a:Int32, b:Int32):Int32
-		return clamp( a + b );
-
-	@:op(A + B) inline public static function addInt(a:Int32, b:Int):Int32
-		return clamp( (a : Int) + b );
-
-	@:op(A + B) public static function addFloat(a:Int32, b:Float):Float;
-
-	@:op(A - B) inline public static function sub(a:Int32, b:Int32):Int32
-		return clamp( a - b );
-
-	@:op(A - B) public static function subInt(a:Int32, b:Int):Int32
-		return clamp( (a : Int) - b );
-
-	@:op(A - B) public static function subFloat(a:Int32, b:Int32):Float;
-
-	#if (as3 || flash8 || js || php || python)
-
-	@:op(A * B) inline public static function mul(a:Int32, b:Int32):Int32
-		return clamp( a * (b & 0xFFFF) + clamp( a * (b >>> 16) << 16 ) );
-
-	@:op(A * B) inline public static function mulInt(a:Int32, b:Int):Int32
-		return mul(a, b);
-
-	#else
-
-	@:op(A * B) public static function mul(a:Int32, b:Int32):Int32;
-	@:op(A * B) @:commutative public static function mulInt(a:Int32, b:Int):Int32;
-
-	#end
-
-	@:op(A * B) @:commutative public static function mulFloat(a:Int32, b:Float):Float;
-
-	@:op(A / B) public static function div(a:Int32, b:Int32):Float;
-	@:op(A / B) @:commutative public static function divInt(a:Int32, b:Int):Float;
-	@:op(A / B) @:commutative public static function divFloat(a:Int32, b:Float):Float;
-
-	@:op(A % B) public static function mod(a:Int32, b:Int32):Int32;
-	@:op(A % B) @:commutative public static function modInt(a:Int32, b:Int):Int;
-	@:op(A % B) @:commutative public static function modFloat(a:Int32, b:Float):Float;
-
-	@:op(A == B) public static function eq(a:Int32, b:Int32):Bool;
-	@:op(A == B) @:commutative public static function eqInt(a:Int32, b:Int):Bool;
-	@:op(A == B) @:commutative public static function eqFloat(a:Int32, b:Float):Bool;
-
-	@:op(A != B) public static function neq(a:Int32, b:Int32):Bool;
-	@:op(A != B) @:commutative public static function neqInt(a:Int32, b:Int):Bool;
-	@:op(A != B) @:commutative public static function neqFloat(a:Int32, b:Float):Bool;
-
-	@:op(A < B) public static function lt(a:Int32, b:Int32):Bool;
-	@:op(A < B) @:commutative public static function ltInt(a:Int32, b:Int):Bool;
-	@:op(A < B) @:commutative public static function ltFloat(a:Int32, b:Float):Bool;
-
-	@:op(A <= B) public static function lte(a:Int32, b:Int32):Bool;
-	@:op(A <= B) @:commutative public static function lteInt(a:Int32, b:Int):Bool;
-	@:op(A <= B) @:commutative public static function lteFloat(a:Int32, b:Float):Bool;
-
-	@:op(A > B) public static function gt(a:Int32, b:Int32):Bool;
-	@:op(A > B) @:commutative public static function gtInt(a:Int32, b:Int):Bool;
-	@:op(A > B) @:commutative public static function gtFloat(a:Int32, b:Float):Bool;
-
-	@:op(A >= B) public static function gte(a:Int32, b:Int32):Bool;
-	@:op(A >= B) @:commutative public static function gteInt(a:Int32, b:Int):Bool;
-	@:op(A >= B) @:commutative public static function gteFloat(a:Int32, b:Float):Bool;
-
-	@:op(~A) public function complement():Int32;
-
-	@:op(A & B) public static function and(a:Int32, b:Int32):Int32;
-	@:op(A & B) @:commutative public static function andInt(a:Int32, b:Int):Int32;
-
-	@:op(A | B) public static function or(a:Int32, b:Int32):Int32;
-	@:op(A | B) @:commutative public static function orInt(a:Int32, b:Int):Int32;
-
-	@:op(A ^ B) public static function xor(a:Int32, b:Int32):Int32;
-	@:op(A ^ B) @:commutative public static function xorInt(a:Int32, b:Int):Int32;
-
-
-	@:op(A >> B) public static function shr(a:Int32, b:Int32):Int32;
-	@:op(A >> B) @:commutative public static function shrInt(a:Int32, b:Int):Int32;
-
-	@:op(A >>> B) public static function ushr(a:Int32, b:Int32):Int32;
-	@:op(A >>> B) @:commutative public static function ushrInt(a:Int32, b:Int):Int32;
-
-	#if (php || python)
-
-	// PHP may be 64-bit, so shifts must be clamped
-	@:op(A << B) public static function shl(a:Int32, b:Int32):Int32
-		return clamp( a << b );
-
-	@:op(A << B) @:commutative public static function shlInt(a:Int32, b:Int):Int32
-		return clamp( a << b );
-
-	#else
-
-	@:op(A << B) public static function shl(a:Int32, b:Int32):Int32;
-	@:op(A << B) @:commutative public static function shlInt(a:Int32, b:Int):Int32;
-
-	#end
-
-	@:to public inline function toFloat():Float
-		return this;
-
-	/**
-		Compare two Int32 in unsigned mode.
-	**/
-	public static function ucompare( a : Int32, b : Int32 ) : Int {
-		if( a < 0 )
-			return b < 0 ? ( ~b - ~a ) : 1;
-		return b < 0 ? -1 : (a - b);
-	}
-
-	#if php
-	static var extraBits : Int = untyped __php__("PHP_INT_SIZE") * 8 - 32;
-	#end
-
-	static function clamp( x : Int ) : Int {
-		// force to-int conversion on platforms that require it
-		#if ((as3 || flash8 || js) && !python)
-		
-		return x | 0;
-		
-		#elseif php
-		
-		// we might be on 64-bit php, so sign extend from 32-bit
-		return (x << extraBits) >> extraBits;
-		
-		#elseif python
-		// thx to http://stackoverflow.com/questions/385572/need-help-typecasting-in-python#385583
-		return untyped __python__("(x + 2**31) % 2**32 - 2**31");
-		
-		
-		
-		#else
-		return (x);
-		#end
-	}
-}