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Эх сурвалжийг харах

Bring back js/Math.hx with inlined fields and methods. Also remove js conditionals from base Math.hx.

Dan Korostelev 11 жил өмнө
parent
commit
5a982dd4b0
2 өөрчлөгдсөн 125 нэмэгдсэн , 47 устгасан
  1. 38 47
      std/Math.hx
  2. 87 0
      std/js/_std/Math.hx

+ 38 - 47
std/Math.hx

@@ -26,7 +26,7 @@
 extern class Math
 extern class Math
 {
 {
 	/**
 	/**
-		Represents the ratio of the circumference of a circle to its diameter, 
+		Represents the ratio of the circumference of a circle to its diameter,
 		specified by the constant, π. `PI` is approximately 3.141592653589793.
 		specified by the constant, π. `PI` is approximately 3.141592653589793.
 	**/
 	**/
 	static var PI(default,null) : Float;
 	static var PI(default,null) : Float;
@@ -37,7 +37,7 @@ extern class Math
 		For example, this is the result of -1.0 / 0.0.
 		For example, this is the result of -1.0 / 0.0.
 
 
 		Operations with NEGATIVE_INFINITY as an operand may result in
 		Operations with NEGATIVE_INFINITY as an operand may result in
-		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. 
+		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN.
 
 
 		If this constant is converted to an Int, e.g. through Std.int(), the
 		If this constant is converted to an Int, e.g. through Std.int(), the
 		result is unspecified.
 		result is unspecified.
@@ -50,7 +50,7 @@ extern class Math
 		For example, this is the result of 1.0 / 0.0.
 		For example, this is the result of 1.0 / 0.0.
 
 
 		Operations with POSITIVE_INFINITY as an operand may result in
 		Operations with POSITIVE_INFINITY as an operand may result in
-		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. 
+		NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN.
 
 
 		If this constant is converted to an Int, e.g. through Std.int(), the
 		If this constant is converted to an Int, e.g. through Std.int(), the
 		result is unspecified.
 		result is unspecified.
@@ -72,7 +72,7 @@ extern class Math
 		In order to test if a value is NaN, you should use Math.isNaN() function.
 		In order to test if a value is NaN, you should use Math.isNaN() function.
 
 
 		@php In PHP versions prior to 5.3.1 VC 9 there may be unexpected
 		@php In PHP versions prior to 5.3.1 VC 9 there may be unexpected
-		results when performing arithmetic operations with NaN on Windows, 
+		results when performing arithmetic operations with NaN on Windows,
 		see [https://bugs.php.net/bug.php?id=42143]
 		see [https://bugs.php.net/bug.php?id=42143]
 	**/
 	**/
 	static var NaN(default, null) : Float;
 	static var NaN(default, null) : Float;
@@ -80,12 +80,12 @@ extern class Math
 	/**
 	/**
 		Returns the absolute value of `v`.
 		Returns the absolute value of `v`.
 
 
-		If `v` is positive or 0, the result is unchanged. Otherwise the result 
+		If `v` is positive or 0, the result is unchanged. Otherwise the result
 		is -`v`.
 		is -`v`.
-		
-		If `v` is NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is 
+
+		If `v` is NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is
 		POSITIVE_INFINITY.
 		POSITIVE_INFINITY.
-		
+
 		If `v` is NaN, the result is NaN.
 		If `v` is NaN, the result is NaN.
 	**/
 	**/
 	static function abs(v:Float):Float;
 	static function abs(v:Float):Float;
@@ -110,62 +110,62 @@ extern class Math
 
 
 	/**
 	/**
 		Returns the trigonometric sine of the specified angle `v`, in radians.
 		Returns the trigonometric sine of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	**/
 	static function sin(v:Float):Float;
 	static function sin(v:Float):Float;
 
 
 	/**
 	/**
 		Returns the trigonometric cosine of the specified angle `v`, in radians.
 		Returns the trigonometric cosine of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	**/
 	static function cos(v:Float):Float;
 	static function cos(v:Float):Float;
 
 
 	/**
 	/**
 		Returns the trigonometric tangent of the specified angle `v`, in radians.
 		Returns the trigonometric tangent of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	**/
 	static function tan(v:Float):Float;
 	static function tan(v:Float):Float;
 
 
 	/**
 	/**
 		Returns the trigonometric arc of the specified angle `v`, in radians.
 		Returns the trigonometric arc of the specified angle `v`, in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	**/
 	static function asin(v:Float):Float;
 	static function asin(v:Float):Float;
 
 
 	/**
 	/**
-		Returns the trigonometric arc cosine of the specified angle `v`, 
+		Returns the trigonometric arc cosine of the specified angle `v`,
 		in radians.
 		in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	**/
 	static function acos(v:Float):Float;
 	static function acos(v:Float):Float;
 
 
 	/**
 	/**
-		Returns the trigonometric arc tangent of the specified angle `v`, 
+		Returns the trigonometric arc tangent of the specified angle `v`,
 		in radians.
 		in radians.
-		
+
 		If `v` is NaN or infinite, the result is NaN.
 		If `v` is NaN or infinite, the result is NaN.
 	**/
 	**/
 	static function atan(v:Float):Float;
 	static function atan(v:Float):Float;
 
 
 	/**
 	/**
-		Returns the trigonometric arc tangent whose tangent is the quotient of 
+		Returns the trigonometric arc tangent whose tangent is the quotient of
 		two specified numbers, in radians.
 		two specified numbers, in radians.
-		
-		If parameter `x` or `y`  is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+
+		If parameter `x` or `y`  is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is NaN.
 		the result is NaN.
 	**/
 	**/
 	static function atan2(y:Float, x:Float):Float;
 	static function atan2(y:Float, x:Float):Float;
 
 
 	/**
 	/**
 		Returns Euler's number, raised to the power of `v`.
 		Returns Euler's number, raised to the power of `v`.
-		
+
 		exp(1.0) is approximately 2.718281828459.
 		exp(1.0) is approximately 2.718281828459.
-		
+
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is NEGATIVE_INFINITY, the result is 0.0.
 		If `v` is NEGATIVE_INFINITY, the result is 0.0.
 		If `v` is NaN, the result is NaN.
 		If `v` is NaN, the result is NaN.
@@ -174,11 +174,11 @@ extern class Math
 
 
 	/**
 	/**
 		Returns the natural logarithm of `v`.
 		Returns the natural logarithm of `v`.
-		
-		This is the mathematical inverse operation of exp, 
+
+		This is the mathematical inverse operation of exp,
 		i.e. `log(exp(v)) == v` always holds.
 		i.e. `log(exp(v)) == v` always holds.
-		
-		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result 
+
+		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result
 		is NaN.
 		is NaN.
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is 0.0, the result is NEGATIVE_INFINITY.
 		If `v` is 0.0, the result is NEGATIVE_INFINITY.
@@ -192,8 +192,8 @@ extern class Math
 
 
 	/**
 	/**
 		Returns the square root of `v`.
 		Returns the square root of `v`.
-		
-		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result 
+
+		If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result
 		is NaN.
 		is NaN.
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
 		If `v` is 0.0, the result is 0.0.
 		If `v` is 0.0, the result is 0.0.
@@ -202,8 +202,8 @@ extern class Math
 
 
 	/**
 	/**
 		Rounds `v` to the nearest integer value.
 		Rounds `v` to the nearest integer value.
-		
-		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY 
+
+		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY
 		or POSITIVE_INFINITY, the result is unspecified.
 		or POSITIVE_INFINITY, the result is unspecified.
 	**/
 	**/
 	static function round(v:Float):Int;
 	static function round(v:Float):Int;
@@ -211,7 +211,7 @@ extern class Math
 	/**
 	/**
 		Returns the largest integer value that is not greater than `v`.
 		Returns the largest integer value that is not greater than `v`.
 
 
-		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY 
+		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY
 		or POSITIVE_INFINITY, the result is unspecified.
 		or POSITIVE_INFINITY, the result is unspecified.
 	**/
 	**/
 	static function floor(v:Float):Int;
 	static function floor(v:Float):Int;
@@ -219,13 +219,13 @@ extern class Math
 	/**
 	/**
 		Returns the smallest integer value that is not less than `v`.
 		Returns the smallest integer value that is not less than `v`.
 
 
-		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY 
+		If `v` is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY
 		or POSITIVE_INFINITY, the result is unspecified.
 		or POSITIVE_INFINITY, the result is unspecified.
 	**/
 	**/
 	static function ceil(v:Float):Int;
 	static function ceil(v:Float):Int;
 
 
 	/**
 	/**
-		Returns a pseudo-random number which is greater than or equal to 0.0, 
+		Returns a pseudo-random number which is greater than or equal to 0.0,
 		and less than 1.0.
 		and less than 1.0.
 	**/
 	**/
 	static function random() : Float;
 	static function random() : Float;
@@ -234,7 +234,7 @@ extern class Math
 	/**
 	/**
 		Returns the largest integer value that is not greater than `v`, as a Float.
 		Returns the largest integer value that is not greater than `v`, as a Float.
 
 
-		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is unspecified.
 		the result is unspecified.
 	**/
 	**/
 	static function ffloor( v : Float ) : Float;
 	static function ffloor( v : Float ) : Float;
@@ -242,7 +242,7 @@ extern class Math
 	/**
 	/**
 		Returns the smallest integer value that is not less than `v`, as a Float.
 		Returns the smallest integer value that is not less than `v`, as a Float.
 
 
-		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is unspecified.
 		the result is unspecified.
 	**/
 	**/
 	static function fceil( v : Float ) : Float;
 	static function fceil( v : Float ) : Float;
@@ -250,7 +250,7 @@ extern class Math
 	/**
 	/**
 		Rounds `v` to the nearest integer value, as a Float.
 		Rounds `v` to the nearest integer value, as a Float.
 
 
-		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, 
+		If `v` is is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY,
 		the result is unspecified.
 		the result is unspecified.
 	**/
 	**/
 	static function fround( v : Float ) : Float;
 	static function fround( v : Float ) : Float;
@@ -275,7 +275,7 @@ extern class Math
 	/**
 	/**
 		Tells if `f` is a finite number.
 		Tells if `f` is a finite number.
 
 
-		If `f` is POSITIVE_INFINITY, NEGATIVE_INFINITY or NaN, the result 
+		If `f` is POSITIVE_INFINITY, NEGATIVE_INFINITY or NaN, the result
 		is false, otherwise the result is true.
 		is false, otherwise the result is true.
 	**/
 	**/
 	static function isFinite( f : Float ) : Bool;
 	static function isFinite( f : Float ) : Bool;
@@ -283,7 +283,7 @@ extern class Math
 	/**
 	/**
 		Tells if `f` is not a valid number.
 		Tells if `f` is not a valid number.
 
 
-		If `f` is NaN, the result is true, otherwise the result is false. 
+		If `f` is NaN, the result is true, otherwise the result is false.
 		In particular, both POSITIVE_INFINITY and NEGATIVE_INFINITY are
 		In particular, both POSITIVE_INFINITY and NEGATIVE_INFINITY are
 		not considered NaN.
 		not considered NaN.
 	**/
 	**/
@@ -295,15 +295,10 @@ extern class Math
 		NEGATIVE_INFINITY = __global__["Number"].NEGATIVE_INFINITY;
 		NEGATIVE_INFINITY = __global__["Number"].NEGATIVE_INFINITY;
 		POSITIVE_INFINITY = __global__["Number"].POSITIVE_INFINITY;
 		POSITIVE_INFINITY = __global__["Number"].POSITIVE_INFINITY;
 	#else
 	#else
-		#if !js // genjs.ml will insert this only if necessary.
-			Math.__name__ = ["Math"];
-		#end
+		Math.__name__ = ["Math"];
 		Math.NaN = Number["NaN"];
 		Math.NaN = Number["NaN"];
 		Math.NEGATIVE_INFINITY = Number["NEGATIVE_INFINITY"];
 		Math.NEGATIVE_INFINITY = Number["NEGATIVE_INFINITY"];
 		Math.POSITIVE_INFINITY = Number["POSITIVE_INFINITY"];
 		Math.POSITIVE_INFINITY = Number["POSITIVE_INFINITY"];
-	#end
-	#if js
-		__feature__("Type.resolveClass",$hxClasses['Math'] = Math);
 	#end
 	#end
 		Math.isFinite = function(i) {
 		Math.isFinite = function(i) {
 			return
 			return
@@ -311,8 +306,6 @@ extern class Math
 			__global__["isFinite"](i);
 			__global__["isFinite"](i);
 			#elseif flash
 			#elseif flash
 			_global["isFinite"](i);
 			_global["isFinite"](i);
-			#elseif js
-			__js__("isFinite")(i);
 			#else
 			#else
 			false;
 			false;
 			#end
 			#end
@@ -323,8 +316,6 @@ extern class Math
 			__global__["isNaN"](i);
 			__global__["isNaN"](i);
 			#elseif flash
 			#elseif flash
 			_global["isNaN"](i);
 			_global["isNaN"](i);
-			#elseif js
-			__js__("isNaN")(i);
 			#else
 			#else
 			false;
 			false;
 			#end
 			#end

+ 87 - 0
std/js/_std/Math.hx

@@ -0,0 +1,87 @@
+/*
+ * Copyright (C)2005-2012 Haxe Foundation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+package;
+
+// Can't enable @:coreApi because some fields are now inline getters
+// @:coreApi
+extern class Math
+{
+	static var PI(default,null) : Float;
+
+	static var NEGATIVE_INFINITY(get, null) : Float;
+	static inline function get_NEGATIVE_INFINITY () : Float {
+		return -(untyped __js__("Infinity"));
+	}
+
+	static var POSITIVE_INFINITY(get,null) : Float;
+	static inline function get_POSITIVE_INFINITY () : Float {
+		return (untyped __js__("Infinity"));
+	}
+
+	static var NaN(get, null) : Float;
+	static inline function get_NaN () : Float {
+		return (untyped __js__("NaN"));
+	}
+
+	static function abs(v:Float):Float;
+	static function acos(v:Float):Float;
+	static function asin(v:Float):Float;
+	static function atan(v:Float):Float;
+	static function atan2(y:Float, x:Float):Float;
+	static function ceil(v:Float):Int;
+	static function cos(v:Float):Float;
+	static function exp(v:Float):Float;
+	static function floor(v:Float):Int;
+	static function log(v:Float):Float;
+	static function max(a:Float, b:Float):Float;
+	static function min(a:Float, b:Float):Float;
+	static function pow(v:Float, exp:Float):Float;
+	static function random() : Float;
+	static function round(v:Float):Int;
+	static function sin(v:Float):Float;
+	static function sqrt(v:Float):Float;
+	static function tan(v:Float):Float;
+
+	static inline function ffloor( v : Float ) : Float {
+		return floor(v);
+	}
+
+	static inline function fceil( v : Float ) : Float {
+		return ceil(v);
+	}
+
+	static inline function fround( v : Float ) : Float {
+		return round(v);
+	}
+
+	static inline function isFinite( f : Float ) : Bool {
+		return (untyped __js__("isFinite"))(f);
+	}
+
+	static inline function isNaN( f : Float ) : Bool {
+		return (untyped __js__("isNaN"))(f);
+	}
+
+	static function __init__() : Void {
+		untyped __feature__("Type.resolveClass", $hxClasses["Math"] = Math);
+	}
+}