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Lua: add _VERSION global variable

Justin Donaldson 9 years ago
parent
commit
6d836181a9
1 changed files with 1 additions and 0 deletions
  1. 1 0
      std/lua/Lua.hx

+ 1 - 0
std/lua/Lua.hx

@@ -7,6 +7,7 @@ import haxe.extern.Rest;
 
 
 @:native("_G")
 @:native("_G")
 extern class Lua {
 extern class Lua {
+	public static var _VERSION : String;
 	public static function getmetatable(tbl: Table<Dynamic,Dynamic>): Table<Dynamic,Dynamic>;
 	public static function getmetatable(tbl: Table<Dynamic,Dynamic>): Table<Dynamic,Dynamic>;
 	public static function setmetatable(tbl: Table<Dynamic,Dynamic>, mtbl: Table<Dynamic, Dynamic>): Void;
 	public static function setmetatable(tbl: Table<Dynamic,Dynamic>, mtbl: Table<Dynamic, Dynamic>): Void;
 	public static function setfenv(i: Int , tbl: Table<Dynamic, Dynamic>): Void;
 	public static function setfenv(i: Int , tbl: Table<Dynamic, Dynamic>): Void;