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merge Vector into std

Simon Krajewski 11 years ago
parent
commit
788ed453b1
2 changed files with 7 additions and 173 deletions
  1. 7 0
      std/haxe/ds/Vector.hx
  2. 0 173
      std/python/_std/haxe/ds/Vector.hx

+ 7 - 0
std/haxe/ds/Vector.hx

@@ -62,6 +62,11 @@ abstract Vector<T>(VectorData<T>) {
 			this = new java.NativeArray(length);
 		#elseif cpp
 			this = untyped (new Array<T>()).__SetSizeExact(length);
+		#elseif python
+			this = new Array();
+			for (i in 0...length) {
+				this[i] = null;
+			}
 		#else
 			this = [];
 			untyped this.length = length;
@@ -100,6 +105,8 @@ abstract Vector<T>(VectorData<T>) {
 			return this.Length;
 		#elseif java
 			return this.length;
+		#elseif python
+			return this.length;
 		#else
 			return untyped this.length;
 		#end

+ 0 - 173
std/python/_std/haxe/ds/Vector.hx

@@ -1,173 +0,0 @@
-/*
- * Copyright (C)2005-2013 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-package haxe.ds;
-
-private typedef VectorData<T> = #if flash10
-	flash.Vector<T>
-#elseif neko
-	neko.NativeArray<T>
-#elseif cs
-	cs.NativeArray<T>
-#elseif java
-	java.NativeArray<T>
-#else
-	Array<T>
-#end
-
-/**
-	A Vector is a storage of fixed size. It can be faster than Array on some
-	targets, and is never slower.
-**/
-@:arrayAccess
-abstract Vector<T>(VectorData<T>) {
-	/**
-		Creates a new Vector of length [length].
-
-		Initially [this] Vector contains [length] neutral elements:
-			- always null on dynamic targets
-			- 0, 0.0 or false for Int, Float and Bool respectively on static
-			targets
-			- null for other types on static targets
-
-		If [length] is less than or equal to 0, the result is unspecified.
-	**/
-	public inline function new(length:Int) {
-		#if flash9
-			this = new flash.Vector<T>(length, true);
-		#elseif neko
-			this = untyped __dollar__amake(length);
-		#elseif python
-			this = new Array();
-			for (i in 0...length) {
-				this[i] = null;
-			}
-		#elseif js
-			this = untyped __new__(Array, length);
-		#elseif cs
-			this = new cs.NativeArray(length);
-		#elseif java
-			this = new java.NativeArray(length);
-		#elseif cpp
-			this = untyped (new Array<T>()).__SetSizeExact(length);
-		#else
-			this = [];
-			untyped this.length = length;
-		#end
-	}
-
-	/**
-		Returns the value at index [index].
-
-		If [index] is negative or exceeds [this].length, the result is
-		unspecified.
-	**/
-	public inline function get(index:Int):Null<T> {
-		return this[index];
-	}
-
-	/**
-		Sets the value at index [index] to [val].
-
-		If [index] is negative or exceeds [this].length, the result is
-		unspecified.
-	**/
-	public inline function set(index:Int, val:T):T {
-		return this[index] = val;
-	}
-
-	/**
-		Returns the length of [this] Vector.
-	**/
-	public var length(get, never):Int;
-
-	inline function get_length():Int {
-		#if neko
-			return untyped __dollar__asize(this);
-		#elseif cs
-			return this.Length;
-		#elseif java
-			return this.length;
-		#elseif python
-			return this.length;
-		#else
-			return untyped this.length;
-		#end
-	}
-
-	/**
-		Copies [length] of elements from [src] Vector, beginning at [srcPos] to [dest] Vector, beginning at [destPos]
-
-		The results are unspecified if [length] results in out-of-bounds access, or if [src] or [dest] are null
-	**/
-	public static #if (cs || java || neko) inline #end function blit<T>(src:Vector<T>, srcPos:Int, dest:Vector<T>, destPos:Int, len:Int):Void
-	{
-		#if neko
-			untyped __dollar__ablit(dest,destPos,src,srcPos,len);
-		#elseif java
-			java.lang.System.arraycopy(src, srcPos, dest, destPos, len);
-		#elseif cs
-			cs.system.Array.Copy(cast src, srcPos,cast dest, destPos, len);
-		#else
-			for (i in 0...len)
-			{
-				dest[destPos + i] = src[srcPos + i];
-			}
-		#end
-	}
-
-	/**
-		Extracts the data of [this] Vector.
-
-		This returns the internal representation type.
-	**/
-	public inline function toData():VectorData<T>
-		return cast this;
-
-	/**
-		Initializes a new Vector from [data].
-
-		Since [data] is the internal representation of Vector, this is a no-op.
-
-		If [data] is null, the corresponding Vector is also [null].
-	**/
-	static public inline function fromData<T>(data:VectorData<T>):Vector<T>
-		return cast data;
-
-	/**
-		Creates a new Vector by copying the elements of [array].
-
-		This always creates a copy, even on platforms where the internal
-		representation is Array.
-
-		The elements are not copied and retain their identity, so
-		a[i] == Vector.fromArrayCopy(a).get(i) is true for any valid i.
-
-		If [array] is null, the result is unspecified.
-	**/
-	static public inline function fromArrayCopy<T>(array:Array<T>):Vector<T> {
-		// TODO: Optimize this for flash (and others?)
-		var vec = new Vector<T>(array.length);
-		for (i in 0...array.length)
-			vec.set(i, array[i]);
-		return vec;
-	}
-}