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Add some threading code to cpp target

Hugh Sanderson 16 年之前
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9c5815aa55
共有 3 個文件被更改,包括 222 次插入0 次删除
  1. 41 0
      std/cpp/vm/Lock.hx
  2. 45 0
      std/cpp/vm/Mutex.hx
  3. 136 0
      std/cpp/vm/Thread.hx

+ 41 - 0
std/cpp/vm/Lock.hx

@@ -0,0 +1,41 @@
+/*
+ * Copyright (c) 2005, The haXe Project Contributors
+ * All rights reserved.
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *   - Redistributions of source code must retain the above copyright
+ *     notice, this list of conditions and the following disclaimer.
+ *   - Redistributions in binary form must reproduce the above copyright
+ *     notice, this list of conditions and the following disclaimer in the
+ *     documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+package cpp.vm;
+
+class Lock {
+	var l : Dynamic;
+	public function new() {
+		l = lock_create();
+	}
+	public function wait( ?timeout : Float ) : Bool {
+		return lock_wait(l,timeout);
+	}
+	public function release() {
+		lock_release(l);
+	}
+	static var lock_create = cpp.Lib.load("std","lock_create",0);
+	static var lock_release = cpp.Lib.load("std","lock_release",1);
+	static var lock_wait = cpp.Lib.load("std","lock_wait",2);
+}

+ 45 - 0
std/cpp/vm/Mutex.hx

@@ -0,0 +1,45 @@
+/*
+ * Copyright (c) 2005, The haXe Project Contributors
+ * All rights reserved.
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *   - Redistributions of source code must retain the above copyright
+ *     notice, this list of conditions and the following disclaimer.
+ *   - Redistributions in binary form must reproduce the above copyright
+ *     notice, this list of conditions and the following disclaimer in the
+ *     documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+package cpp.vm;
+
+class Mutex {
+	var m : Dynamic;
+	public function new() {
+		m = mutex_create();
+	}
+	public function acquire() {
+		mutex_acquire(m);
+	}
+	public function tryAcquire() : Bool {
+		return mutex_try(m);
+	}
+	public function release() {
+		mutex_release(m);
+	}
+	static var mutex_create = cpp.Lib.load("std","mutex_create",0);
+	static var mutex_release = cpp.Lib.load("std","mutex_release",1);
+	static var mutex_acquire = cpp.Lib.load("std","mutex_acquire",1);
+	static var mutex_try = cpp.Lib.load("std","mutex_try",1);
+}

+ 136 - 0
std/cpp/vm/Thread.hx

@@ -0,0 +1,136 @@
+/*
+ * Copyright (c) 2005, The haXe Project Contributors
+ * All rights reserved.
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *   - Redistributions of source code must retain the above copyright
+ *     notice, this list of conditions and the following disclaimer.
+ *   - Redistributions in binary form must reproduce the above copyright
+ *     notice, this list of conditions and the following disclaimer in the
+ *     documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+package cpp.vm;
+
+typedef ThreadHandle = Dynamic;
+
+class Thread {
+
+	var handle : ThreadHandle;
+
+	function new(h) {
+		handle = h;
+	}
+
+	/**
+		Send a message to the thread queue. This message can be readed by using [readMessage].
+	**/
+	public function sendMessage( msg : Dynamic ) {
+		thread_send(handle,msg);
+	}
+
+
+	/**
+		Returns the current thread.
+	**/
+	public static function current() {
+		return new Thread(thread_current());
+	}
+
+	/**
+		Creates a new thread that will execute the [callb] function, then exit.
+	**/
+	public static function create( callb : Void -> Void ) {
+		return new Thread(thread_create(function(_) { callb(); },[]));
+	}
+
+	/**
+		Reads a message from the thread queue. If [block] is true, the function
+		blocks until a message is available. If [block] is false, the function
+		returns [null] if no message is available.
+	**/
+	public static function readMessage( block : Bool ) : Dynamic {
+		return thread_read_message(block);
+	}
+
+	function __compare(t) {
+		return untyped handle == t.handle;
+	}
+
+	/**
+		Starts an OS message loop after [osInitialize] has been done.
+		In that state, the UI handled by this thread will be updated and
+		[sync] calls can be performed. The loop returns when [exitLoop] is
+		called for this thread.
+	**
+	public static function osLoop() {
+		if( os_loop == null ) throw "Please call osInitialize() first";
+		os_loop();
+	}
+
+	/**
+		The function [f] will be called by this thread if it's in [osLoop].
+		[sync] returns immediatly. See [osInitialize] remarks.
+	**
+	public function sync( f : Void -> Void ) {
+		os_sync(handle,f);
+	}
+
+	/**
+		The function [f] will be called by this thread and the calling thread
+		will wait until the result is available then return its value.
+	**
+	public function syncResult<T>( f : Void -> T ) : T {
+		if( this == current() )
+			return f();
+		var v = new cpp.vm.Lock();
+		var r = null;
+		sync(function() {
+			r = f();
+			v.release();
+		});
+		v.wait();
+		return r;
+	}
+
+	/**
+		Exit from [osLoop].
+	**
+	public function exitLoop() {
+		os_loop_stop(handle);
+	}
+
+	/**
+		If you want to use the [osLoop], [sync] and [syncResult] methods, you
+		need to call [osInitialize] before creating any thread or calling [current].
+		This will load [os.ndll] library and initialize UI methods for each thread.
+	**
+	public static function osInitialize() {
+		os_loop = cpp.Lib.load("os","os_loop",0);
+		os_loop_stop = cpp.Lib.load("os","os_loop_stop",1);
+		os_sync = cpp.Lib.load("os","os_sync",2);
+	}
+
+	static var os_loop = null;
+	static var os_loop_stop = null;
+	static var os_sync = null;
+	*/
+
+	static var thread_create = cpp.Lib.load("std","thread_create",2);
+	static var thread_current = cpp.Lib.load("std","thread_current",0);
+	static var thread_send = cpp.Lib.load("std","thread_send",2);
+	static var thread_read_message = cpp.Lib.load("std","thread_read_message",1);
+
+}