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@@ -57,7 +57,7 @@ class Math
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public static inline function floor(v:Float):Int return lua.Math.floor(v);
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public static inline function log(v:Float):Float return lua.Math.log(v);
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- public static inline function random() : Float return lua.Math.random();
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+ public static inline function random() : Float return untyped __define_feature__("Math.random", lua.Math.random());
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public static inline function atan2(y:Float, x:Float):Float return lua.Math.atan2(y,x);
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public static inline function max(a:Float, b:Float):Float {
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@@ -74,7 +74,4 @@ class Math
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public static inline function fceil( v : Float ) : Float return ceil(v);
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public static inline function fround( v : Float ) : Float return round(v);
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- static function __init__() : Void {
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- untyped __feature__("Type.resolveClass", _hxClasses["Math"] = Math);
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- }
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}
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