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+/*
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+ * Copyright (C)2005-2022 Haxe Foundation
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a
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+ * copy of this software and associated documentation files (the "Software"),
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+ * to deal in the Software without restriction, including without limitation
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+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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+ * and/or sell copies of the Software, and to permit persons to whom the
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+ * Software is furnished to do so, subject to the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be included in
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+ * all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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+ * DEALINGS IN THE SOFTWARE.
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+ */
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+
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+ package sys.ssl;
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+
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+ import sys.net.Host;
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+ import sys.net.SocketInput;
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+ import sys.net.SocketOutput;
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+
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+ import lua.lib.luasocket.Socket as LuaSocket;
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+ import lua.lib.luasec.Ssl as LuaSecSsl;
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+ import lua.lib.luasec.SslTcpClient;
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+
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+ import haxe.io.Bytes;
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+ import haxe.io.Error;
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+
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+class Socket extends sys.net.Socket {
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+ var _sslSocket:SslTcpClient;
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+
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+ private function wrap(sock:LuaSocket):SslTcpClient {
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+ var res = LuaSecSsl.wrap(sock, {mode: Client, protocol: Any});
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+ if (res.message != null) {
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+ throw 'Socket Error : ${res.message}';
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+ }
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+ return res.result;
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+ }
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+
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+ public function handshake():Void {
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+ var res = this._sslSocket.dohandshake();
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+ if (res.message != null) {
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+ throw 'Handshake Error : ${res.message}';
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+ }
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+ }
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+
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+ public override function connect(host:Host, port:Int):Void {
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+ var res = LuaSocket.connect(host.host, port);
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+ if (res.message != null)
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+ throw 'Socket Error : ${res.message}';
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+ var sslSock = this.wrap(res.result);
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+ input = new SocketInput(sslSock);
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+ output = new SocketOutput(sslSock);
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+ _sslSocket = sslSock;
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+ _sslSocket.settimeout(timeout);
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+ this.handshake();
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+ }
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+ }
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+
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