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@@ -1,41 +1,152 @@
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package lua;
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+import haxe.extern.Rest;
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+
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+/**
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+ Mathematical Functions
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+**/
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@:native("_G.math")
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extern class Math {
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- public static var pi : Float;
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- public static var huge : Float;
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- public static var NaN : Float;
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-
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- public static function abs (i : Float) : Float;
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- public static function ceil (i : Float) : Int;
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- public static function floor(i : Float) : Int;
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-
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- public static function acos (i : Float) : Float;
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- public static function asin (i : Float) : Float;
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- public static function atan (i : Float) : Float;
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- public static function atan2(i : Float, j : Float) : Float;
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- public static function cos (i : Float) : Float;
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- public static function cosh (i : Float) : Float;
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- public static function sin (i : Float) : Float;
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- public static function sinh (i : Float) : Float;
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- public static function tan (i : Float) : Float;
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- public static function tanh (i : Float) : Float;
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- public static function rad (i : Float) : Float;
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-
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- public static function modf (i : Float) : Float;
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- public static function fmod (i : Float) : Float;
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-
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- public static function pow (i : Float, j : Float) : Float;
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- public static function sqrt (i : Float) : Float;
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- public static function exp (i : Float) : Float;
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- public static function frexp(i : Float) : Float;
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- public static function ldexp(i : Float) : Float;
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-
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- public static function log (i : Float) : Float;
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- public static function log10(i : Float) : Float;
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-
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- public static function max (i : Float, j :Float) : Float;
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- public static function min (i : Float, j :Float) : Float;
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+ /**
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+ The value of pi.
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+ **/
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+ static var pi(default,never) : Float;
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+
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+ /**
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+ The value HUGE_VAL, a value larger than or equal to any other numerical value.
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+ **/
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+ static var huge(default,never) : Float;
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+
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+ /**
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+ Returns the absolute value of x.
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+ **/
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+ static function abs (x : Float) : Float;
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+
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+ /**
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+ Returns the smallest integer larger than or equal to x.
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+ **/
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+ static function ceil (x : Float) : Int;
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+
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+ /**
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+ Returns the largest integer smaller than or equal to x.
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+ **/
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+ static function floor(x : Float) : Int;
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+
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+ /**
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+ Returns the arc cosine of x (in radians).
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+ **/
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+ static function acos (x : Float) : Float;
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+
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+ /**
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+ Returns the arc sine of x (in radians).
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+ **/
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+ static function asin (x : Float) : Float;
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+
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+ /**
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+ Returns the arc tangent of x (in radians).
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+ **/
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+ static function atan (x : Float) : Float;
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+
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+ /**
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+ Returns the arc tangent of y/x (in radians), but uses the signs of both parameters to find the quadrant of the result.
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+ (It also handles correctly the case of x being zero.)
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+ **/
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+ static function atan2(y : Float, x : Float) : Float;
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+
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+ /**
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+ Returns the cosine of x (assumed to be in radians).
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+ **/
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+ static function cos (x : Float) : Float;
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+
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+ /**
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+ Returns the hyperbolic cosine of x.
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+ **/
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+ static function cosh (x : Float) : Float;
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+
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+ /**
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+ Returns the sine of x (assumed to be in radians).
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+ **/
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+ static function sin (x : Float) : Float;
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+
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+ /**
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+ Returns the hyperbolic sine of x.
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+ **/
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+ static function sinh (x : Float) : Float;
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+
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+ /**
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+ Returns the tangent of x (assumed to be in radians)
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+ **/
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+ static function tan (x : Float) : Float;
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+
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+ /**
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+ Returns the hyperbolic tangent of x.
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+ **/
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+ static function tanh (x : Float) : Float;
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+
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+ /**
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+ Returns the angle x (given in degrees) in radians.
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+ **/
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+ static function rad (x : Float) : Float;
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+
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+ /**
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+ Returns two numbers, the integral part of x and the fractional part of x.
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+ **/
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+ static function modf (x : Float) : Float;
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+
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+ /**
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+ Returns the remainder of the division of x by y that rounds the quotient towards zero.
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+ **/
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+ static function fmod (x : Float) : Float;
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+
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+ /**
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+ Returns y-th power of x.
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+ **/
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+ static function pow (x : Float, y : Float) : Float;
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+
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+ /**
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+ Returns the square root of x.
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+ **/
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+ static function sqrt (x : Float) : Float;
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+
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+ /**
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+ Returns the value e^x.
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+ **/
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+ static function exp (x : Float) : Float;
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+
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+ /**
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+ Returns m and e such that x = m2^e, e is an integer and the absolute value of m is in the range [0.5, 1) (or zero when x is zero).
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+ **/
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+ static function frexp(x : Float) : MathFrexpResult;
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+
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+ /**
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+ Returns m2^e (e should be an integer).
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+ **/
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+ static function ldexp(m : Float, e : Int) : Float;
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+
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+ /**
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+ Returns the natural logarithm of x.
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+ **/
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+ static function log (x : Float) : Float;
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+
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+ /**
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+ Returns the base-10 logarithm of x.
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+ **/
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+ static function log10(x : Float) : Float;
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+
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+ /**
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+ Returns the maximum value among its arguments.
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+ **/
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+ static function max (x : Float, numbers : Rest<Float>) : Float;
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+
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+ /**
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+ Returns the minimum value among its arguments.
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+ **/
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+ static function min (x : Float, numbers : Rest<Float>) : Float;
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+
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+ /**
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+ Returns the angle x (given in radians) in degrees.
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+ **/
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+ static function deg (x : Float) : Float;
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/**
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This function is an interface to the simple pseudo-random generator function rand provided by ANSI C.
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@@ -45,11 +156,18 @@ extern class Math {
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When called with an integer number `m`, returns a uniform pseudo-random integer in the range [1, m].
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When called with two integer numbers `m` and `n`, returns a uniform pseudo-random integer in the range [m, n].
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**/
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- public static function random(?m:Float, ?n:Float) : Float;
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+ static function random(?m:Float, ?n:Float) : Float;
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/**
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Sets `x` as the "seed" for the pseudo-random generator: equal seeds produce equal sequences of numbers.
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**/
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- public static function randomseed(x : Float) : Float;
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+ static function randomseed(x : Float) : Float;
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}
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+/**
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+ The return value of `Math.frexp`.
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+**/
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+@:multiReturn extern class MathFrexpResult {
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+ var m:Float;
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+ var e:Int;
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+}
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