|
@@ -0,0 +1,198 @@
|
|
|
+/*
|
|
|
+ * Copyright (C)2005-2019 Haxe Foundation
|
|
|
+ *
|
|
|
+ * Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
+ * copy of this software and associated documentation files (the "Software"),
|
|
|
+ * to deal in the Software without restriction, including without limitation
|
|
|
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
+ * and/or sell copies of the Software, and to permit persons to whom the
|
|
|
+ * Software is furnished to do so, subject to the following conditions:
|
|
|
+ *
|
|
|
+ * The above copyright notice and this permission notice shall be included in
|
|
|
+ * all copies or substantial portions of the Software.
|
|
|
+ *
|
|
|
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
+ * DEALINGS IN THE SOFTWARE.
|
|
|
+ */
|
|
|
+
|
|
|
+package sys.thread;
|
|
|
+
|
|
|
+#if (!target.threaded)
|
|
|
+#error "This class is not available on this target"
|
|
|
+#end
|
|
|
+
|
|
|
+import haxe.Exception;
|
|
|
+
|
|
|
+/**
|
|
|
+ Thread pool with a varying amount of threads.
|
|
|
+
|
|
|
+ A new thread is spawned every time a task is submitted while all existing
|
|
|
+ threads are busy.
|
|
|
+**/
|
|
|
+@:coreApi
|
|
|
+class ElasticThreadPool implements IThreadPool {
|
|
|
+ /* Amount of alive threads in this pool. */
|
|
|
+ public var threadsCount(get,null):Int;
|
|
|
+ /* Maximum amount of threads in this pool. */
|
|
|
+ public var maxThreadsCount:Int;
|
|
|
+ /** Indicates if `shutdown` method of this pool has been called. */
|
|
|
+ public var isShutdown(get,never):Bool;
|
|
|
+ var _isShutdown = false;
|
|
|
+ function get_isShutdown():Bool return _isShutdown;
|
|
|
+
|
|
|
+ final pool:Array<Worker> = [];
|
|
|
+ final queue = new Deque<()->Void>();
|
|
|
+ final mutex = new Mutex();
|
|
|
+ final threadTimeout:Float;
|
|
|
+
|
|
|
+ /**
|
|
|
+ Create a new thread pool with `threadsCount` threads.
|
|
|
+
|
|
|
+ If a worker thread does not receive a task for `threadTimeout` seconds it
|
|
|
+ is terminated.
|
|
|
+ **/
|
|
|
+ public function new(maxThreadsCount:Int, threadTimeout:Float = 60):Void {
|
|
|
+ if(maxThreadsCount < 1)
|
|
|
+ throw new ThreadPoolException('ElasticThreadPool needs maxThreadsCount to be at least 1.');
|
|
|
+ this.maxThreadsCount = maxThreadsCount;
|
|
|
+ this.threadTimeout = threadTimeout;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ Submit a task to run in a thread.
|
|
|
+
|
|
|
+ Throws an exception if the pool is shut down.
|
|
|
+ **/
|
|
|
+ public function run(task:()->Void):Void {
|
|
|
+ if(_isShutdown)
|
|
|
+ throw new ThreadPoolException('Task is rejected. Thread pool is shut down.');
|
|
|
+ if(task == null)
|
|
|
+ throw new ThreadPoolException('Task to run must not be null.');
|
|
|
+
|
|
|
+ mutex.acquire();
|
|
|
+ var submitted = false;
|
|
|
+ var deadWorker = null;
|
|
|
+ for(worker in pool) {
|
|
|
+ if(deadWorker == null && worker.dead) {
|
|
|
+ deadWorker = worker;
|
|
|
+ }
|
|
|
+ if(worker.task == null) {
|
|
|
+ submitted = true;
|
|
|
+ worker.wakeup(task);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if(!submitted) {
|
|
|
+ if(deadWorker != null) {
|
|
|
+ deadWorker.wakeup(task);
|
|
|
+ } else if(pool.length < maxThreadsCount) {
|
|
|
+ var worker = new Worker(queue, threadTimeout);
|
|
|
+ pool.push(worker);
|
|
|
+ worker.wakeup(task);
|
|
|
+ } else {
|
|
|
+ queue.add(task);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ mutex.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ Initiates a shutdown.
|
|
|
+ All previousely submitted tasks will be executed, but no new tasks will
|
|
|
+ be accepted.
|
|
|
+
|
|
|
+ Multiple calls to this method have no effect.
|
|
|
+ **/
|
|
|
+ public function shutdown():Void {
|
|
|
+ if(_isShutdown) return;
|
|
|
+ mutex.acquire();
|
|
|
+ _isShutdown = true;
|
|
|
+ for(worker in pool) {
|
|
|
+ worker.shutdown();
|
|
|
+ }
|
|
|
+ mutex.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ function get_threadsCount():Int {
|
|
|
+ var result = 0;
|
|
|
+ for(worker in pool)
|
|
|
+ if(!worker.dead)
|
|
|
+ ++result;
|
|
|
+ return result;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+private class Worker {
|
|
|
+ public var task(default,null):Null<()->Void>;
|
|
|
+ public var dead(default,null) = false;
|
|
|
+
|
|
|
+ final deathMutex = new Mutex();
|
|
|
+ final waiter = new Lock();
|
|
|
+ final queue:Deque<()->Void>;
|
|
|
+ final timeout:Float;
|
|
|
+ var thread:Thread;
|
|
|
+ var isShutdown = false;
|
|
|
+
|
|
|
+ public function new(queue:Deque<()->Void>, timeout:Float) {
|
|
|
+ this.queue = queue;
|
|
|
+ this.timeout = timeout;
|
|
|
+ start();
|
|
|
+ }
|
|
|
+
|
|
|
+ public function wakeup(task:()->Void) {
|
|
|
+ deathMutex.acquire();
|
|
|
+ if(dead)
|
|
|
+ start();
|
|
|
+ this.task = task;
|
|
|
+ waiter.release();
|
|
|
+ deathMutex.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ public function shutdown() {
|
|
|
+ isShutdown = true;
|
|
|
+ waiter.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ function start() {
|
|
|
+ dead = false;
|
|
|
+ thread = Thread.create(loop);
|
|
|
+ }
|
|
|
+
|
|
|
+ function loop() {
|
|
|
+ try {
|
|
|
+ while(waiter.wait(timeout)) {
|
|
|
+ switch task {
|
|
|
+ case null:
|
|
|
+ if(isShutdown)
|
|
|
+ break;
|
|
|
+ case fn:
|
|
|
+ fn();
|
|
|
+ //if more tasks were added while all threads were busy
|
|
|
+ while(true) {
|
|
|
+ switch queue.pop(false) {
|
|
|
+ case null: break;
|
|
|
+ case fn: fn();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ task = null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ deathMutex.acquire();
|
|
|
+ //in case a task was submitted right after the lock timed out
|
|
|
+ if(task != null)
|
|
|
+ start()
|
|
|
+ else
|
|
|
+ dead = true;
|
|
|
+ deathMutex.release();
|
|
|
+ } catch(e) {
|
|
|
+ task = null;
|
|
|
+ start();
|
|
|
+ throw e;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|