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+// types patches configuration for playerglobal.swc
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+
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+// MANUAL =
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+// flash.display.BitmapDataChannel
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+// flash.display.GraphicsPathCommand
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+// MovieClip : #if !flash_strict , implements Dynamic #end
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+
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+-flash.accessibility.Accessibility.new
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+
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+-flash.desktop.Clipboard.new
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+flash.desktop.Clipboard.formats : Array<ClipboardFormats>;
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+flash.desktop.Clipboard.$format : ClipboardFormats;
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+flash.desktop.Clipboard.$transferMode : ClipboardTransferMode;
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+
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+flash.display.Bitmap.pixelSnapping : PixelSnapping;
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+flash.display.Bitmap.$pixelSnapping : PixelSnapping;
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+flash.display.BitmapData.$blendMode : BlendMode;
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+flash.display.BitmapData.$redArray : Array<Int>;
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+flash.display.BitmapData.$greenArray : Array<Int>;
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+flash.display.BitmapData.$blueArray : Array<Int>;
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+flash.display.BitmapData.$alphaArray : Array<Int>;
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+flash.display.BitmapData.$offsets : Array<flash.geom.Point>;
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+// @:require(flash10) flash.display.BitmapData.setVector
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+// @:require(flash10) flash.display.BitmapData.getVector
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+// @:require(flash10) flash.display.BitmapData.histogram
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+
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+// @:require(flash10) flash.display.DisplayObject.blendShader
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+// @:require(flash10) flash.display.DisplayObject.rotationX
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+// @:require(flash10) flash.display.DisplayObject.rotationY
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+// @:require(flash10) flash.display.DisplayObject.rotationZ
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+// @:require(flash10) flash.display.DisplayObject.scaleZ
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+// @:require(flash10) flash.display.DisplayObject.z
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+// @:require(flash10) flash.display.DisplayObject.globalToLocal3D
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+// @:require(flash10) flash.display.DisplayObject.local3DToGlobal
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+-flash.display.DisplayObject.new
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+flash.display.DisplayObject.blendMode : BlendMode;
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+flash.display.DisplayObject.opaqueBackground : Null<UInt>;
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+
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+flash.display.DisplayObjectContainer.getObjectsUnderPoint : Array<DisplayObject>;
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+
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+flash.display.Graphics.$type : GradientType;
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+flash.display.Graphics.$colors : Array<UInt>;
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+flash.display.Graphics.$spreadMethod : SpreadMethod;
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+flash.display.Graphics.$interpolationMethod : InterpolationMethod;
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+flash.display.Graphics.$scaleMode : LineScaleMode;
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+flash.display.Graphics.$caps : CapsStyle;
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+flash.display.Graphics.$joints : JointStyle;
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+flash.display.Graphics.$winding : GraphicsPathWinding;
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+flash.display.Graphics.$culling : TriangleCulling;
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+// flash10 : beginShaderFill,copyFrom,drawGraphicsData,drawPath,drawTriangles,lineBitmapStyle
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+
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+flash.display.GraphicsGradientFill.type : GradientType;
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+flash.display.GraphicsGradientFill.colors : Array<UInt>;
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+flash.display.GraphicsGradientFill.spreadMethod : SpreadMethod;
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+flash.display.GraphicsGradientFill.interpolationMethod : InterpolationMethod;
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+flash.display.GraphicsGradientFill.alphas : Array<Float>;
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+flash.display.GraphicsGradientFill.ratios : Array<Float>;
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+flash.display.GraphicsGradientFill.$type : GradientType;
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+flash.display.GraphicsGradientFill.$colors : Array<UInt>;
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+flash.display.GraphicsGradientFill.$spreadMethod : SpreadMethod;
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+flash.display.GraphicsGradientFill.$interpolationMethod : InterpolationMethod;
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+flash.display.GraphicsGradientFill.$alphas : Array<Float>;
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+flash.display.GraphicsGradientFill.$ratios : Array<Float>;
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+flash.display.GraphicsGradientFill.$matrix : flash.geom.Matrix;
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+
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+flash.display.GraphicsPath.winding : GraphicsPathWinding;
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+flash.display.GraphicsPath.$winding : GraphicsPathWinding;
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+
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+flash.display.GraphicsStroke.scaleMode : LineScaleMode;
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+flash.display.GraphicsStroke.caps : CapsStyle;
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+flash.display.GraphicsStroke.joints : JointStyle;
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+flash.display.GraphicsStroke.$scaleMode : LineScaleMode;
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+flash.display.GraphicsStroke.$caps : CapsStyle;
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+flash.display.GraphicsStroke.$joints : JointStyle;
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+
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+flash.display.GraphicsTrianglePath.culling : TriangleCulling;
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+flash.display.GraphicsTrianglePath.$culling : TriangleCulling;
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+
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+
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+// flash.10 flash.display.Loader.unloadAndStop, 10.1 = uncaughtErrorEvents
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+
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+-flash.display.LoaderInfo.new
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+flash.display.LoaderInfo.parameters : Dynamic<String>;
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+flash.display.LoaderInfo.actionScriptVersion : ActionScriptVersion;
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+flash.display.LoaderInfo.swfVersion : SWFVersion;
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+
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+// flash 10.1 : uncaughtErrorEvents, ?isURLInaccessible
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+
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+-flash.display.MorphShape.new
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+
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+// flash 10 flash.display.MovieClip.currentFrameLabel
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+flash.display.MovieClip.currentLabels : Array<FrameLabel>;
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+flash.display.MovieClip.scenes : Array<Scene>;
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+
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+flash.display.Scene.labels : Array<FrameLabel>;
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+flash.display.Scene.$labels : Array<FrameLabel>;
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+
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+flash.display.Shader.precisionHint : ShaderPrecision;
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+
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+-flash.display.ShaderParameter.new
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+flash.display.ShaderParameter.type : ShaderParameterType;
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+
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+// flash.display.Sprite : startTouchDrag stopTouchDrag = FP 10.1
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+
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+-flash.display.Stage.new
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+flash.display.Stage.align : StageAlign;
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+flash.display.Stage.quality : StageQuality;
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+flash.display.Stage.scaleMode : StageScaleMode;
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+flash.display.Stage.colorCorrection : ColorCorrection;
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+flash.display.Stage.colorCorrectionSupport : ColorCorrectionSupport;
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+flash.display.Stage.displayState : StageDisplayState;
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+flash.display.Stage.displayState : StageDisplayState;
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+
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+// flash.display.Stage : stageVideos, wmodeGPU, color* = FP 10.1
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+
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+flash.events.Event.eventPhase : EventPhase;
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+flash.events.KeyboardEvent.keyLocation : flash.ui.KeyLocation;
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+flash.events.KeyboardEvent.$keyLocation : flash.ui.KeyLocation;
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+
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+-flash.external.ExternalInterface.new
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+
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+flash.filters.BevelFilter.type : BitmapFilterType;
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+flash.filters.BevelFilter.$type : BitmapFilterType;
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+
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+flash.filters.DisplacementMapFilter.mode : DisplacementMapFilterMode;
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+flash.filters.DisplacementMapFilter.$mode : DisplacementMapFilterMode;
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+
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+flash.filters.GradientGlowFilter.type : BitmapFilterType;
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+flash.filters.GradientGlowFilter.$type : BitmapFilterType;
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+
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+flash.geom.Matrix3D.$orientationStyle : Orientation3D;
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+
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+// flash.geom.Transform : matrix3D, perspectiveProjection, getRelativeMatrix3D : FP10
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+
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+-flash.geom.Utils3D.new
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+
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+flash.media.Microphone.codec : SoundCodec;
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+
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+-flash.media.SoundMixer.new
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+
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+flash.net.FileReference.$typeFilter : Array<FileFilter>;
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+flash.net.FileReferenceList.fileList : Array<FileReference>;
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+flash.net.FileReferenceList.$typeFilter : Array<FileFilter>;
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+
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+flash.net.NetStreamPlayOptions.transition : NetStreamPlayTransitions;
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+
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+-flash.net.ObjectEncoding.new
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+
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+flash.net.Socket.endian : flash.utils.Endian;
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+flash.net.URLLoader.dataFormat : URLLoaderDataFormat;
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+flash.net.URLRequest.requestHeaders : Array<URLRequestHeader>;
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+
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+flash.net.URLStream.endian : flash.utils.Endian;
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+
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+flash.printing.PrintJob.orientation : PrintJobOrientation;
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+
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+-flash.sampler.DeleteObjectSample.new
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+-flash.sampler.NewObjectSample.new
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+-flash.sampler.Sample.new
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+flash.sampler.Sample.stack : Array<StackFrame>;
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+-flash.sampler.StackFrame.new
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+
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+-flash.system.Capabilities.new
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+-flash.system.IME.new
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+flash.system.IME.conversionMode : IMEConversionMode
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+
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+-flash.system.Security.new
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+flash.system.Security.$panel : SecurityPanel
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+-flash.system.SecurityDomain.new
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+-flash.system.System.new
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+flash.system.SystemUpdater.$typer : SystemAdapterType;
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+
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+flash.text.Font.fontStyle : FontStyle;
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+flash.text.Font.fontType : FontType;
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+flash.text.TextField.autoSize : TextFieldAutoSize;
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+flash.text.TextField.antiAliasType : AntiAliasType;
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+flash.text.TextField.gridFitType : GridFitType;
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+flash.text.TextField.type : TextFieldType;
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+
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+flash.text.TextFormat.align : TextFormatAlign;
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+flash.text.TextFormat.blockIndent : Null<Float>
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+flash.text.TextFormat.bold : Null<Bool>;
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+flash.text.TextFormat.bullet : Null<Bool>;
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+flash.text.TextFormat.color : Null<UInt>;
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+flash.text.TextFormat.display : TextFormatDisplay;
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+flash.text.TextFormat.indent : Null<Float>;
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+flash.text.TextFormat.italic : Null<Bool>;
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+flash.text.TextFormat.kerning : Null<Bool>;
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+flash.text.TextFormat.leading : Null<Float>;
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+flash.text.TextFormat.leftMargin : Null<Float>;
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+flash.text.TextFormat.letterSpacing : Null<Float>;
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+flash.text.TextFormat.rightMargin : Null<Float>;
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+flash.text.TextFormat.size : Null<Float>;
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+flash.text.TextFormat.tabStops : Array<UInt>;
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+flash.text.TextFormat.underline : Null<Bool>;
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+flash.text.TextFormat.$size : Null<Float>;
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+flash.text.TextFormat.$color : Null<UInt>;
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+flash.text.TextFormat.$bold : Null<Bool>;
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+flash.text.TextFormat.$italic : Null<Bool>;
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+flash.text.TextFormat.$underline : Null<Bool>;
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+flash.text.TextFormat.$align : TextFormatAlign;
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+flash.text.TextFormat.$leftMargin : Null<Float>;
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+flash.text.TextFormat.$rightMargin : Null<Float>;
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+flash.text.TextFormat.$indent : Null<Float>;
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+flash.text.TextFormat.$leading : Null<Float>;
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+
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+-flash.text.TextRenderer.new
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+flash.text.TextRenderer.antiAliasType : AntiAliasType;
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+flash.text.TextRenderer.displayMode : TextDisplayMode;
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+flash.text.TextRenderer.$fontStyle : FontStyle;
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+flash.text.TextRenderer.$colorType : TextColorType;
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+
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+flash.text.engine.ContentElement.textRotation : TextRotation;
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+flash.text.engine.ContentElement.$textRotation : TextRotation;
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+
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+flash.text.engine.EastAsianJustifier.justificationStyle : JustificationStyle;
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+flash.text.engine.EastAsianJustifier.$justificationStyle : JustificationStyle;
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+flash.text.engine.EastAsianJustifier.$lineJustification : LineJustification;
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+
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+flash.text.engine.ElementFormat.alignmentBaseline : TextBaseline;
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+flash.text.engine.ElementFormat.breakOpportunity : BreakOpportunity;
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+flash.text.engine.ElementFormat.digitCase : DigitCase;
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+flash.text.engine.ElementFormat.digitWidth : DigitWidth;
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+flash.text.engine.ElementFormat.dominantBaseline : TextBaseline;
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+flash.text.engine.ElementFormat.kerning : Kerning;
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+flash.text.engine.ElementFormat.ligatureLevel : LigatureLevel;
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+flash.text.engine.ElementFormat.textRotation : TextRotation;
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+flash.text.engine.ElementFormat.typographicCase : TypographicCase;
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+flash.text.engine.ElementFormat.$alignmentBaseline : TextBaseline;
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+flash.text.engine.ElementFormat.$breakOpportunity : BreakOpportunity;
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+flash.text.engine.ElementFormat.$digitCase : DigitCase;
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+flash.text.engine.ElementFormat.$digitWidth : DigitWidth;
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+flash.text.engine.ElementFormat.$dominantBaseline : TextBaseline;
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+flash.text.engine.ElementFormat.$kerning : Kerning;
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+flash.text.engine.ElementFormat.$ligatureLevel : LigatureLevel;
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+flash.text.engine.ElementFormat.$textRotation : TextRotation;
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+flash.text.engine.ElementFormat.$typographicCase : TypographicCase;
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+
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+flash.text.engine.FontDescription.cffHinting : CFFHinting;
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+flash.text.engine.FontDescription.fontLookup : FontLookup;
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+flash.text.engine.FontDescription.fontPosture : FontPosture;
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+flash.text.engine.FontDescription.fontWeight : FontWeight;
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+flash.text.engine.FontDescription.renderingMode : RenderingMode;
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+flash.text.engine.FontDescription.$cffHinting : CFFHinting;
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+flash.text.engine.FontDescription.$fontLookup : FontLookup;
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+flash.text.engine.FontDescription.$fontPosture : FontPosture;
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+flash.text.engine.FontDescription.$fontWeight : FontWeight;
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+flash.text.engine.FontDescription.$renderingMode : RenderingMode;
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+
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+flash.text.engine.GraphicElement.$textRotation : TextRotation;
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+flash.text.engine.GroupElement.$textRotation : TextRotation;
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+flash.text.engine.SpaceJustifier.$lineJustification : LineJustification;
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+flash.text.engine.TabStop.alignment : TabAlignment;
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+flash.text.engine.TabStop.$alignment : TabAlignment;
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+
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+flash.text.engine.TextBlock.baselineZero : TextBaseline;
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+flash.text.engine.TextBlock.lineRotation : TextRotation;
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+flash.text.engine.TextBlock.textLineCreationResult : TextLineCreationResult;
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+flash.text.engine.TextBlock.$baselineZero : TextBaseline;
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+flash.text.engine.TextBlock.$lineRotation : TextRotation;
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+flash.text.engine.TextBlock.$textLineCreationResult : TextLineCreationResult;
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+
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+flash.text.engine.TextElement.$textRotation : TextRotation;
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+
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+flash.text.engine.TextJustifier.lineJustification : LineJustification;
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+flash.text.engine.TextJustifier.$lineJustification : LineJustification;
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+
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+flash.text.engine.TextLine.baseline : TextBaseline;
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+
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+-flash.trace.Trace.new
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+
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+-static flash.xml.XMLList.length
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+-static flash.xml.XML.length
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+-flash.text.engine.TextElement.text
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+
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+-flash.ui.Keyboard.new
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+-flash.ui.Mouse.new
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+flash.ui.Mouse.cursor : MouseCursor;
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+
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+-flash.ui.Multitouch.new
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+flash.ui.Multitouch.inputMode : MultitouchInputMode;
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+
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+flash.utils.ObjectInput.endian : Endian;
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+flash.utils.ObjectOutput.endian : Endian;
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+flash.utils.ByteArray.endian : Endian;
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+flash.utils.IDataInput.endian : Endian;
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+flash.utils.IDataOutput.endian : Endian;
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+
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+flash.xml.XMLNode.nodeType : XMLNodeType;
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+flash.xml.XMLNode.$type : XMLNodeType;
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