package cpp.vm; // TODO: implement this typedef Breakpoint = Dynamic; typedef StackFrame = Dynamic; class Debugger { public static function setHandler(inHandler:Void->Void) { untyped __global__.__hxcpp_dbg_set_handler(inHandler); } // Generate a handler callback ASAP public static function breakASAP(?inThread:Thread) { untyped __global__.__hxcpp_dbg_break_asap(inThread); } // Stepping public static function stepOver(?inThread:Thread) { untyped __global__.__hxcpp_dbg_step_over(inThread); } public static function stepInto(?inThread:Thread) { untyped __global__.__hxcpp_dbg_step_into(inThread); } public static function stepOut(?inThread:Thread) { untyped __global__.__hxcpp_dbg_step_out(inThread); } // Breakpoint public static function addBreakpoint(inBreakpoint:Breakpoint) { return untyped __global__.__hxcpp_breakpoints_add(inBreakpoint); } public static function getBreakpoints() : Array { return untyped __global__.__hxcpp_dbg_breakpoints_get(); } public static function deleteBreakpoint(inI:Int) { untyped __global__.__hxcpp_dbg_breakpoints_delete(inI); } // Thread - todo // public static function suspendAll() // Callstack public static function getStackFrames() : Array { return untyped __global__.__hxcpp_dbg_stack_frames_get(); } public static function getFiles() : Array { return untyped __global__.__hxcpp_dbg_get_files(); } public static function getClasses() : Array > { return untyped __global__.__hxcpp_dbg_get_classes(); } }