/* * Copyright (C)2005-2013 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated, do not edit! package js.html.audio; @:native("AudioContext") extern class AudioContext extends js.html.EventTarget { var activeSourceCount(default,null) : Int; var currentTime(default,null) : Float; var destination(default,null) : AudioDestinationNode; var listener(default,null) : AudioListener; var oncomplete : js.html.EventListener; var sampleRate(default,null) : Float; function new() : Void; function createAnalyser() : AnalyserNode; function createBiquadFilter() : BiquadFilterNode; /** Throws DOMException. */ @:overload( function( numberOfChannels : Int, numberOfFrames : Int, sampleRate : Float ) :AudioBuffer {} ) function createBuffer( buffer : js.html.ArrayBuffer, mixToMono : Bool ) : AudioBuffer; function createBufferSource() : AudioBufferSourceNode; function createChannelMerger( ?numberOfInputs : Int ) : ChannelMergerNode; function createChannelSplitter( ?numberOfOutputs : Int ) : ChannelSplitterNode; function createConvolver() : ConvolverNode; function createDelay( ?maxDelayTime : Float ) : DelayNode; function createDynamicsCompressor() : DynamicsCompressorNode; function createGain() : GainNode; function createMediaElementSource( mediaElement : js.html.MediaElement ) : MediaElementAudioSourceNode; function createMediaStreamSource( mediaStream : js.html.rtc.MediaStream ) : MediaStreamAudioSourceNode; function createOscillator() : OscillatorNode; function createPanner() : PannerNode; function createScriptProcessor( bufferSize : Int, ?numberOfInputChannels : Int, ?numberOfOutputChannels : Int ) : ScriptProcessorNode; function createWaveShaper() : WaveShaperNode; function createWaveTable( real : js.html.Float32Array, imag : js.html.Float32Array ) : WaveTable; function decodeAudioData( audioData : js.html.ArrayBuffer, successCallback : AudioBufferCallback, ?errorCallback : AudioBufferCallback ) : Void; function startRendering() : Void; }