# Microsoft Developer Studio Project File - Name="ocamake" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=ocamake - Win32 Native code !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ocamake.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ocamake.mak" CFG="ocamake - Win32 Native code" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ocamake - Win32 Native code" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "" # PROP BASE Intermediate_Dir "" # PROP BASE Cmd_Line "ocamake -opt ocamake.dsp -o ocamake.exe" # PROP BASE Rebuild_Opt "-all" # PROP BASE Target_File "ocamake_opt.exe" # PROP BASE Bsc_Name "" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "" # PROP Intermediate_Dir "" # PROP Cmd_Line "ocamake str.cmxa unix.cmxa -opt ocamake.dsp -o ocadbg.exe" # PROP Rebuild_Opt "-all" # PROP Target_File "ocadbg.exe" # PROP Bsc_Name "" # PROP Target_Dir "" # Begin Target # Name "ocamake - Win32 Native code" !IF "$(CFG)" == "ocamake - Win32 Native code" !ENDIF # Begin Group "ML Files" # PROP Default_Filter "ml;mly;mll" # Begin Source File SOURCE=.\ocamake.ml # End Source File # End Group # Begin Group "MLI Files" # PROP Default_Filter "mli" # End Group # End Target # End Project