package flash.ui; @:require(flash10_1) extern class Multitouch { static var inputMode : MultitouchInputMode; static var mapTouchToMouse : Bool; static var maxTouchPoints(default,null) : Int; static var supportedGestures(default,null) : flash.Vector; static var supportsGestureEvents(default,null) : Bool; static var supportsTouchEvents(default,null) : Bool; }