package flash; #if flash_strict typedef KeyListener = { function onKeyDown() : Void; function onKeyUp() : Void; } #end extern class Key { static inline var ALT : Int = 18; static inline var ENTER : Int = 13; static inline var SPACE : Int = 32; static inline var UP : Int = 38; static inline var DOWN : Int = 40; static inline var LEFT : Int = 37; static inline var RIGHT : Int = 39; static inline var PGUP : Int = 33; static inline var PGDN : Int = 34; static inline var HOME : Int = 36; static inline var END : Int = 35; static inline var TAB : Int = 9; static inline var CONTROL : Int = 17; static inline var SHIFT : Int = 16; static inline var ESCAPE : Int = 27; static inline var INSERT : Int = 45; static inline var DELETEKEY : Int = 46; static inline var BACKSPACE : Int = 8; static inline var CAPSLOCK : Int = 20; // hide : static property _listeners(default,null) : Array; static function getAscii():Int; static function getCode():Int; #if flash8 static function isAccessible():Bool; #end static function isDown(code:Int):Bool; static function isToggled(code:Int):Bool; static dynamic function onKeyDown() : Void; static dynamic function onKeyUp() : Void; #if flash_strict static function addListener(listener:KeyListener):Void; static function removeListener(listener:KeyListener):Bool; #else static function addListener(listener:Dynamic):Void; static function removeListener(listener:Dynamic):Bool; #end private static function __init__() : Void untyped { flash.Key = _global["Key"]; flash.Key.addListener(flash.Key); } }