/* * Copyright (C)2005-2012 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ @:coreApi class Std { @:ifFeature("typed_cast") public static function is( v : Dynamic, t : Dynamic ) : Bool { return untyped flash.Boot.__instanceof(v,t); } public static function string( s : Dynamic ) : String { return untyped flash.Boot.__string_rec(s,""); } public static inline function int( x : Float ) : Int { return (cast x) | 0; } public static function parseInt( x : String ) : Null untyped { var v; if( x.charCodeAt(1) == 'x'.code || x.charCodeAt(1) == 'X'.code) v = _global["parseInt"](x); else v = _global["parseInt"](x, 10); if( _global["isNaN"](v) ) return null; return v; } public static function parseFloat( x : String ) : Float { return untyped _global["parseFloat"](x); } public static function random( x : Int ) : Int { return untyped __random__(x); } static function __init__() : Void untyped { var g : Dynamic = _global; g["Int"] = { __name__ : ["Int"] }; g["Bool"] = { __ename__ : ["Bool"] }; g.Dynamic = { __name__ : [__unprotect__("Dynamic")] }; g.Class = { __name__ : [__unprotect__("Class")] }; g.Enum = {}; g.Void = { __ename__ : [__unprotect__("Void")] }; g["Float"] = _global["Number"]; g["Float"][__unprotect__("__name__")] = ["Float"]; Array.prototype[__unprotect__("__class__")] = Array; Array[__unprotect__("__name__")] = ["Array"]; String.prototype[__unprotect__("__class__")] = String; String[__unprotect__("__name__")] = ["String"]; g["ASSetPropFlags"](Array.prototype,null,7); } }