/* * Copyright (c) 2005, The haXe Project Contributors * All rights reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. */ package cpp.vm; typedef ThreadHandle = Dynamic; #if HXCPP_MULTI_THREADED class Thread { var handle : ThreadHandle; function new(h) { handle = h; } /** Send a message to the thread queue. This message can be readed by using [readMessage]. **/ public function sendMessage( msg : Dynamic ) { untyped __global__.__hxcpp_thread_send(handle,msg); } /** Returns the current thread. **/ public static function current() { return new Thread(untyped __global__.__hxcpp_thread_current()); } /** Creates a new thread that will execute the [callb] function, then exit. **/ public static function create( callb : Void -> Void ) { return new Thread(untyped __global__.__hxcpp_thread_create(callb)); } /** Reads a message from the thread queue. If [block] is true, the function blocks until a message is available. If [block] is false, the function returns [null] if no message is available. **/ public static function readMessage( block : Bool ) : Dynamic { return untyped __global__.__hxcpp_thread_read_message(block); } function __compare(t) { return untyped handle == t.handle; } } #else You_need_to_define_HXCPP_MULTI_THREADED_to_use_the_Thread_class #end