/* * Copyright (C)2005-2013 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated, do not edit! package js.html.svg; /** The marker element defines the graphics that is to be used for drawing arrowheads or polymarkers on a given <path> , <line> , <polyline> or <polygon> element.

Documentation for this class was provided by MDN. */ @:native("SVGMarkerElement") extern class MarkerElement extends Element { static inline var SVG_MARKERUNITS_STROKEWIDTH : Int = 2; static inline var SVG_MARKERUNITS_UNKNOWN : Int = 0; static inline var SVG_MARKERUNITS_USERSPACEONUSE : Int = 1; static inline var SVG_MARKER_ORIENT_ANGLE : Int = 2; static inline var SVG_MARKER_ORIENT_AUTO : Int = 1; static inline var SVG_MARKER_ORIENT_UNKNOWN : Int = 0; var markerHeight(default,null) : AnimatedLength; var markerUnits(default,null) : AnimatedEnumeration; var markerWidth(default,null) : AnimatedLength; var orientAngle(default,null) : AnimatedAngle; var orientType(default,null) : AnimatedEnumeration; var refX(default,null) : AnimatedLength; var refY(default,null) : AnimatedLength; function setOrientToAngle( angle : Angle ) : Void; function setOrientToAuto() : Void; }