/* * Copyright (C)2005-2013 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated, do not edit! package js.html; /** The DOM MouseEvent represents events that occur due to the user interacting with a pointing device (such as a mouse). It's represented by the nsINSDOMMouseEvent  interface, which extends the nsIDOMMouseEvent interface.

Documentation for this class was provided by MDN. */ @:native("MouseEvent") extern class MouseEvent extends UIEvent { /** true if the alt key was down when the mouse event was fired. Read only. */ var altKey(default,null) : Bool; /** The button number that was pressed when the mouse event was fired: Left button=0, middle button=1 (if present), right button=2. For mice configured for left handed use in which the button actions are reversed the values are instead read from right to left. Read only. */ var button(default,null) : Int; /** The X coordinate of the mouse pointer in local (DOM content) coordinates. Read only. */ var clientX(default,null) : Int; /** The Y coordinate of the mouse pointer in local (DOM content) coordinates. Read only. */ var clientY(default,null) : Int; /** true if the control key was down when the mouse event was fired. Read only. */ var ctrlKey(default,null) : Bool; var dataTransfer(default,null) : Clipboard; var fromElement(default,null) : Node; /** true if the meta key was down when the mouse event was fired. Read only. */ var metaKey(default,null) : Bool; var movementX(default,null) : Int; var movementY(default,null) : Int; var offsetX(default,null) : Int; var offsetY(default,null) : Int; /** The target to which the event applies. Read only. */ var relatedTarget(default,null) : EventTarget; /** The X coordinate of the mouse pointer in global (screen) coordinates. Read only. */ var screenX(default,null) : Int; /** The Y coordinate of the mouse pointer in global (screen) coordinates. Read only. */ var screenY(default,null) : Int; /** true if the shift key was down when the mouse event was fired. Read only. */ var shiftKey(default,null) : Bool; var toElement(default,null) : Node; var x(default,null) : Int; var y(default,null) : Int; function initMouseEvent( type : String, canBubble : Bool, cancelable : Bool, view : DOMWindow, detail : Int, screenX : Int, screenY : Int, clientX : Int, clientY : Int, ctrlKey : Bool, altKey : Bool, shiftKey : Bool, metaKey : Bool, button : Int, relatedTarget : EventTarget ) : Void; }