/* * Copyright (c) 2005, The haXe Project Contributors * All rights reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. */ /** A String buffer is an efficient way to build a big string by appending small elements together. **/ class StringBuf { /** Creates a new string buffer. **/ public function new() { #if neko b = __make(); #else b = ""; #end } /** Adds the representation of any value to the string buffer. **/ public inline function add( ?x : Dynamic ) { #if neko __add(b,x); #else b += x; #end } /** Adds a part of a string to the string buffer. **/ public inline function addSub( s : String, pos : Int, ?len : Int ) { #if neko __add_sub(b,untyped s.__s,pos,len == null ? s.length - pos : len); #elseif flash9 if( len == null ) b += s.substr(pos); else b += s.substr(pos,len); #else b += s.substr(pos,len); #end } /** Adds a character to the string buffer. **/ public inline function addChar( c : Int ) untyped { #if neko __add_char(b,c); #elseif (flash9 || js || php) b += String.fromCharCode(c); #elseif flash b += String["fromCharCode"](c); #end } /** Returns the content of the string buffer. The buffer is not emptied by this operation. **/ public inline function toString() : String { #if neko return new String(__string(b)); #else return b; #end } private var b : #if neko Dynamic #else String #end; #if neko static var __make : Dynamic = neko.Lib.load("std","buffer_new",0); static var __add : Dynamic = neko.Lib.load("std","buffer_add",2); static var __add_char : Dynamic = neko.Lib.load("std","buffer_add_char",2); static var __add_sub : Dynamic = neko.Lib.load("std","buffer_add_sub",4); static var __string : Dynamic = neko.Lib.load("std","buffer_string",1); #end }