package flash; extern class Button #if !flash_strict implements Dynamic #end { var _alpha : Float; var enabled : Bool; var _focusrect : Bool; var _height : Float; var _highquality : Int; //Deprecated var menu : ContextMenu; var _name : String; var _parent : MovieClip; var _quality : String; var _rotation : Float; var _soundbuftime : Float; var tabEnabled : Bool; var tabIndex : Int; var _target : String; var trackAsMenu : Bool; var _url : String; var useHandCursor : Bool; var _visible : Bool; var _width : Float; var _x : Float; var _xmouse : Float; var _xscale : Float; var _y : Float; var _ymouse : Float; var _yscale : Float; dynamic function onDragOut() : Void; dynamic function onDragOver() : Void; dynamic function onKeyDown() : Void; dynamic function onKeyUp() : Void; dynamic function onKillFocus(newFocus : Dynamic) : Void; dynamic function onPress() : Void; dynamic function onRelease() : Void; dynamic function onReleaseOutside() : Void; dynamic function onRollOut() : Void; dynamic function onRollOver() : Void; dynamic function onSetFocus(oldFocus : Dynamic) : Void; function getDepth() : Int; #if flash8 var filters : Array; var blendMode : Dynamic; var cacheAsBitmap : Bool; var scale9Grid : flash.geom.Rectangle; #end private static function __init__() : Void untyped { flash.Button = _global["Button"]; } }