package flash; extern class Sound { var duration(default,null):Float; var id3(default,null):Dynamic; var position(default,null):Float; /** FP9 only **/ var checkPolicyFile : Bool; function new( ?target:Dynamic ) : Void; dynamic function onLoad(success:Bool):Void; dynamic function onSoundComplete():Void; dynamic function onID3():Void; function getPan():Float; function getTransform():Dynamic; function getVolume():Float; function setPan(value:Float):Void; function setTransform(transformObject:Dynamic):Void; function setVolume(value:Float):Void; function stop(?linkageID:String):Void; function attachSound(id:String):Void; function start(?secondOffset:Float, ?loops:Float):Void; function loadSound(url:String, isStreaming:Bool):Void; function getBytesLoaded():Float; function getBytesTotal():Float; private static function __init__() : Void untyped { flash.Sound = _global["Sound"]; } }