package flash.geom; extern class Utils3D { static function pointTowards( ?percent : Float, ?mat : Matrix3D, ?pos: Vector3D, ?at : Vector3D, ?up : Vector3D ) : Matrix3D; static function projectVector( m : Matrix3D, v : Vector3D ) : Vector3D; static function projectVectors( m : Matrix3D, verts : flash.Vector, projectedVerts : flash.Vector, uvts : flash.Vector) : Dynamic; }