/* * Copyright (C)2005-2012 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ @:native("Math") extern class Math { static var PI(default,null) : Float; static var POSITIVE_INFINITY(get, null) : Float; static inline function get_POSITIVE_INFINITY() : Float return untyped __js__("$Number").POSITIVE_INFINITY; static var NEGATIVE_INFINITY(get, null) : Float; static inline function get_NEGATIVE_INFINITY() : Float return untyped __js__("$Number").NEGATIVE_INFINITY; static var NaN(get, null) : Float; static inline function get_NaN() : Float return untyped __js__("$Number").NaN; static function abs(v:Float):Float; static function min(a:Float, b:Float):Float; static function max(a:Float, b:Float):Float; static function sin(v:Float):Float; static function cos(v:Float):Float; static function tan(v:Float):Float; static function asin(v:Float):Float; static function acos(v:Float):Float; static function atan(v:Float):Float; static function atan2(y:Float, x:Float):Float; static function exp(v:Float):Float; static function log(v:Float):Float; static function pow(v:Float, exp:Float):Float; static function sqrt(v:Float):Float; static function round(v:Float):Int; static function floor(v:Float):Int; static function ceil(v:Float):Int; static function random() : Float; static inline function ffloor( v : Float ) : Float return floor(v); static inline function fceil( v : Float ) : Float return ceil(v); static inline function fround( v : Float ) : Float return round(v); static inline function isFinite( f : Float ) : Bool return untyped __js__("$isFinite")(f); static inline function isNaN( f : Float ) : Bool return untyped __js__("$isNaN")(f); static function __init__() : Void { untyped __js__("var $Number = Number"); untyped __js__("var $isFinite = isFinite"); untyped __js__("var $isNaN = isNaN"); } }