local hasBit32, bit32 = pcall(require, 'bit32') if hasBit32 then --if we are on Lua 5.1, bit32 will be the default. _hx_bit_raw = bit32 _hx_bit = setmetatable({}, { __index = _hx_bit_raw }) -- lua 5.2 weirdness _hx_bit.bnot = function(...) return _hx_bit_clamp(_hx_bit_raw.bnot(...)) end _hx_bit.bxor = function(...) return _hx_bit_clamp(_hx_bit_raw.bxor(...)) end else --If we do not have bit32, fallback to 'bit' local hasBit, bit = pcall(require, 'bit') if not hasBit then error("Failed to load bit or bit32") end _hx_bit_raw = bit _hx_bit = setmetatable({}, { __index = _hx_bit_raw }) end -- see https://github.com/HaxeFoundation/haxe/issues/8849 _hx_bit.bor = function(...) return _hx_bit_clamp(_hx_bit_raw.bor(...)) end _hx_bit.band = function(...) return _hx_bit_clamp(_hx_bit_raw.band(...)) end _hx_bit.arshift = function(...) return _hx_bit_clamp(_hx_bit_raw.arshift(...)) end _hx_bit.lshift = function(...) return _hx_bit_clamp(_hx_bit_raw.lshift(...)) end