/* * Copyright (C)2005-2015 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated from mozilla/DOMMatrix.webidl line 14:0. Do not edit! package js.html; @:native("DOMMatrixReadOnly") extern class DOMMatrixReadOnly { var a(default,null) : Float; var b(default,null) : Float; var c(default,null) : Float; var d(default,null) : Float; var e(default,null) : Float; var f(default,null) : Float; var m11(default,null) : Float; var m12(default,null) : Float; var m13(default,null) : Float; var m14(default,null) : Float; var m21(default,null) : Float; var m22(default,null) : Float; var m23(default,null) : Float; var m24(default,null) : Float; var m31(default,null) : Float; var m32(default,null) : Float; var m33(default,null) : Float; var m34(default,null) : Float; var m41(default,null) : Float; var m42(default,null) : Float; var m43(default,null) : Float; var m44(default,null) : Float; var is2D(default,null) : Bool; var identity(default,null) : Bool; function translate( tx : Float, ty : Float, ?tz : Float = 0.0 ) : DOMMatrix; function scale( scale : Float, ?originX : Float = 0.0, ?originY : Float = 0.0 ) : DOMMatrix; function scale3d( scale : Float, ?originX : Float = 0.0, ?originY : Float = 0.0, ?originZ : Float = 0.0 ) : DOMMatrix; function scaleNonUniform( scaleX : Float, ?scaleY : Float = 1.0, ?scaleZ : Float = 1.0, ?originX : Float = 0.0, ?originY : Float = 0.0, ?originZ : Float = 0.0 ) : DOMMatrix; function rotate( angle : Float, ?originX : Float = 0.0, ?originY : Float = 0.0 ) : DOMMatrix; function rotateFromVector( x : Float, y : Float ) : DOMMatrix; function rotateAxisAngle( x : Float, y : Float, z : Float, angle : Float ) : DOMMatrix; function skewX( sx : Float ) : DOMMatrix; function skewY( sy : Float ) : DOMMatrix; function multiply( other : DOMMatrix ) : DOMMatrix; function flipX() : DOMMatrix; function flipY() : DOMMatrix; function inverse() : DOMMatrix; function transformPoint( ?point : DOMPointInit ) : DOMPoint; /** @throws DOMError */ function toFloat32Array() : Float32Array; /** @throws DOMError */ function toFloat64Array() : Float64Array; }