package flash.events; @:final @:require(flash11_8) extern class GameInputEvent extends Event { var device(default,never) : flash.ui.GameInputDevice; function new(type : String, bubbles : Bool = false, cancelable : Bool = false, ?device : flash.ui.GameInputDevice) : Void; static var DEVICE_ADDED(default,never) : String; static var DEVICE_REMOVED(default,never) : String; static var DEVICE_UNUSABLE(default,never) : String; }