/* * Copyright (C)2005-2018 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package js.html.compat; #if !nodejs import js.Lib.nativeThis; @:ifFeature("js.html.Float32Array.*") class Float32Array { static var BYTES_PER_ELEMENT = 4; static function _new( ?arg1 : Dynamic, ?offset : Int, ?length : Int ) : Dynamic { var arr : Array; if( js.Syntax.typeof(arg1) == 'number' ) { arr = new Array(); for( i in 0...arg1 ) arr[i] = 0; untyped { arr.byteLength = arr.length << 2; arr.byteOffset = 0; arr.buffer = new ArrayBuffer([for( i in 0...arr.length << 2 ) 0]); // no sync } } else if( Std.is(arg1,ArrayBuffer) ) { var buffer : ArrayBuffer = arg1; if( offset == null ) offset = 0; if( length == null ) length = (buffer.byteLength - offset) >> 2; arr = []; // decode buffer for( i in 0...length ) { var val = untyped buffer.a[offset++] | (buffer.a[offset++] << 8) | (buffer.a[offset++] << 16) | (buffer.a[offset++] << 24); arr.push(haxe.io.FPHelper.i32ToFloat(val)); } untyped { arr.byteLength = arr.length<<2; arr.byteOffset = offset; arr.buffer = buffer; } } else if( Std.is(arg1, Array) ) { arr = (arg1 : Array).copy(); // loss of memory sync between buffer and array var buffer = []; for( f in arr ) { var i = haxe.io.FPHelper.floatToI32(f); buffer.push(i&0xFF); buffer.push((i>>8)&0xFF); buffer.push((i>>16)&0xFF); buffer.push(i>>>24); } untyped { arr.byteLength = arr.length << 2; arr.byteOffset = 0; arr.buffer = new ArrayBuffer(buffer); } } else throw "TODO "+arg1; untyped { arr.subarray = _subarray; arr.set = _set; } return arr; } static function _set( ?arg : Dynamic, ?offset : Int ) { if( Std.is(arg.buffer,ArrayBuffer) ) { var a : Array = arg; if( arg.byteLength + offset > nativeThis.byteLength ) throw "set() outside of range"; for( i in 0...arg.byteLength ) nativeThis[i + offset] = a[i]; } else if( Std.is(arg,Array) ) { var a : Array = arg; if( a.length + offset > nativeThis.byteLength ) throw "set() outside of range"; for( i in 0...a.length ) nativeThis[i + offset] = a[i]; } else throw "TODO"; } static function _subarray( start : Int, ?end : Int ) { var a = _new(nativeThis.slice(start,end)); a.byteOffset = start * 4; return a; } static function __init__() { untyped __js__("var Float32Array = {0} || {1}", js.Lib.global.Float32Array, _new); } } #end