/* * Copyright (C)2005-2018 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package sys.net; import haxe.io.Error; import haxe.io.Bytes; import haxe.io.BytesData; import python.Exceptions; import python.Tuple; import python.lib.socket.Socket in PSocket; import python.lib.Socket in PSocketModule; import python.lib.socket.Address in PAddress; import python.lib.Select; private class SocketInput extends haxe.io.Input { var __s : PSocket; public function new(s) { __s = s; } public override function readByte() : Int { var r:BytesData; try { r = __s.recv(1,0); } catch( e : BlockingIOError ) { throw Blocked; } if( r.length == 0 ) throw new haxe.io.Eof(); return python.Syntax.pythonCode("r[0]"); } public override function readBytes( buf : haxe.io.Bytes, pos : Int, len : Int ) : Int { var r; var data = buf.getData(); try { r = __s.recv(len,0); for (i in pos...(pos+r.length)){ data.set(i,r[i-pos]); } } catch( e : BlockingIOError ) { throw Blocked; } if( r.length == 0 ) throw new haxe.io.Eof(); return r.length; } public override function close() { super.close(); if( __s != null ) __s.close(); } } private class SocketOutput extends haxe.io.Output { var __s : PSocket; public function new(s) { __s = s; } public override function writeByte( c : Int ) { try { __s.send(python.Syntax.pythonCode('bytes([c])'),0); } catch( e : BlockingIOError ) { throw Blocked; } } public override function writeBytes( buf : haxe.io.Bytes, pos : Int, len : Int) : Int { try { var data = buf.getData(); var payload = python.Syntax.pythonCode("data[{0}:{0}+{1}]", pos, len); var r = __s.send(payload,0); return r; } catch( e : BlockingIOError ) { throw Blocked; } } public override function close() { super.close(); if( __s != null ) __s.close(); } } /** A TCP socket class : allow you to both connect to a given server and exchange messages or start your own server and wait for connections. **/ @:coreApi class Socket { var __s:PSocket; /** The stream on which you can read available data. By default the stream is blocking until the requested data is available, use `setBlocking(false)` or `setTimeout` to prevent infinite waiting. **/ public var input(default,null) : haxe.io.Input; /** The stream on which you can send data. Please note that in case the output buffer you will block while writing the data, use [setBlocking(false)] or [setTimeout] to prevent that. **/ public var output(default,null) : haxe.io.Output; /** A custom value that can be associated with the socket. Can be used to retrieve your custom infos after a `select`. ***/ public var custom : Dynamic; /** Creates a new unconnected socket. **/ public function new() : Void { } function __initSocket ():Void { __s = new PSocket(); } function __init() : Void { __initSocket(); input = new SocketInput(__s); output = new SocketOutput(__s); } /** Closes the socket : make sure to properly close all your sockets or you will crash when you run out of file descriptors. **/ public function close() : Void { __s.close(); } /** Read the whole data available on the socket. **/ public function read() : String { return input.readAll().toString(); } /** Write the whole data to the socket output. **/ public function write( content : String ) : Void { output.writeString(content); } /** Connect to the given server host/port. Throw an exception in case we couldn't successfully connect. **/ public function connect( host : Host, port : Int ) : Void { __init(); var host_str = host.toString(); __s.connect(Tuple2.make(host_str,port)); } /** Allow the socket to listen for incoming questions. The parameter tells how many pending connections we can have until they get refused. Use `accept()` to accept incoming connections. **/ public function listen( connections : Int ) : Void { __s.listen(connections); } /** Shutdown the socket, either for reading or writing. **/ public function shutdown( read : Bool, write : Bool ) : Void __s.shutdown( (read && write) ? PSocketModule.SHUT_RDWR : read ? PSocketModule.SHUT_RD : PSocketModule.SHUT_WR ); /** Bind the socket to the given host/port so it can afterwards listen for connections there. **/ public function bind( host : Host, port : Int ) : Void { __init(); var host_str = host.toString(); __s.bind(Tuple2.make(host_str,port)); } /** Accept a new connected client. This will return a connected socket on which you can read/write some data. **/ public function accept() : Socket { var tp2:Tuple2 = __s.accept(); var s = new Socket(); s.__s = tp2._1; s.input = new SocketInput(s.__s); s.output = new SocketOutput(s.__s); return s; } /** Return the information about the other side of a connected socket. **/ public function peer() : { host : Host, port : Int } { var pn = __s.getpeername(); return { host:new Host( pn._1 ), port:pn._2} } /** Return the information about our side of a connected socket. **/ public function host() : { host : Host, port : Int } { var pn = __s.getsockname(); return { host:new Host( pn._1 ), port:pn._2}; } /** Gives a timeout after which blocking socket operations (such as reading and writing) will abort and throw an exception. **/ public function setTimeout( timeout : Float ) : Void { __s.settimeout(timeout); } /** Block until some data is available for read on the socket. **/ public function waitForRead() : Void { } /** Change the blocking mode of the socket. A blocking socket is the default behavior. A non-blocking socket will abort blocking operations immediately by throwing a haxe.io.Error.Blocked value. **/ public function setBlocking( b : Bool ) : Void { __s.setblocking(b); } /** Allows the socket to immediately send the data when written to its output : this will cause less ping but might increase the number of packets / data size, especially when doing a lot of small writes. **/ public function setFastSend( b : Bool ) : Void {} @:keep function fileno():Int return __s.fileno(); /** Wait until one of the sockets groups is ready for the given operation : - `read` contains sockets on which we want to wait for available data to be read, - `write` contains sockets on which we want to wait until we are allowed to write some data to their output buffers, - `others` contains sockets on which we want to wait for exceptional conditions. - `select` will block until one of the condition is met, in which case it will return the sockets for which the condition was true. In case a `timeout` (in seconds) is specified, select might wait at worse until the timeout expires. **/ public static function select(read : Array, write : Array, others : Array, ?timeout : Float) : { read: Array,write: Array,others: Array } { var t3 = Select.select(read,write,others,timeout); return {read:t3._1,write:t3._2,others:t3._3}; } }