/* * Copyright (C)2005-2015 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ import sys.io.Process; import cs.system.Environment; import cs.system.threading.Thread; @:coreApi class Sys { private static var _env:haxe.ds.StringMap; private static var _args:Array; public static function print( v : Dynamic ) : Void { cs.system.Console.Write(v); } public static function println( v : Dynamic ) : Void { cs.system.Console.WriteLine(v); } public static function args() : Array { if (_args == null) { var ret = cs.Lib.array(Environment.GetCommandLineArgs()); ret.shift(); _args = ret; } return _args.copy(); } public static function getEnv( s : String ) : String { return Environment.GetEnvironmentVariable(s); } public static function putEnv( s : String, v : String ) : Void { Environment.SetEnvironmentVariable(s, v); if (_env != null) _env.set(s, v); } public static function environment() : Map { if (_env == null) { var e = _env = new haxe.ds.StringMap(); var nenv = Environment.GetEnvironmentVariables().GetEnumerator(); while (nenv.MoveNext()) { e.set(nenv.Key, nenv.Value); } } return _env; } public static function sleep( seconds : Float ) : Void { Thread.Sleep( Std.int(seconds * 1000) ); } public static function setTimeLocale( loc : String ) : Bool { //TODO C# return false; } public static function getCwd() : String { return cs.system.io.Directory.GetCurrentDirectory(); } public static function setCwd( s : String ) : Void { cs.system.io.Directory.SetCurrentDirectory(s); } public static function systemName() : String { //doing a switch with strings since MacOS might not be available switch(Environment.OSVersion.Platform + "") { case "Unix": return "Linux"; case "Xbox": return "Xbox"; case "MacOSX": return "Mac"; default: var ver = cast(Environment.OSVersion.Platform, Int); if (ver == 4 || ver == 6 || ver == 128) return "Linux"; return "Windows"; } } public static function command( cmd : String, ?args : Array ) : Int { var proc:Process = new Process(cmd, args == null ? [] : args); var ret = proc.exitCode(); proc.close(); return ret; } public static function exit( code : Int ) : Void { Environment.Exit(code); } public static function time() : Float { return Date.now().getTime() / 1000; } public static function cpuTime() : Float { return Environment.TickCount / 1000; } public static inline function executablePath() : String { return cs.system.reflection.Assembly.GetExecutingAssembly().GetName().CodeBase; } public static function getChar( echo : Bool ) : Int { #if !(Xbox || CF || MF) //Xbox, Compact Framework, Micro Framework return cast(cs.system.Console.ReadKey(!echo).KeyChar, Int); #else return -1; #end } public static function stdin() : haxe.io.Input { #if !(Xbox || CF || MF) return new cs.io.NativeInput(cs.system.Console.OpenStandardInput()); #else return null; #end } public static function stdout() : haxe.io.Output { #if !(Xbox || CF || MF) return new cs.io.NativeOutput(cs.system.Console.OpenStandardOutput()); #else return null; #end } public static function stderr() : haxe.io.Output { #if !(Xbox || CF || MF) return new cs.io.NativeOutput(cs.system.Console.OpenStandardError()); #else return null; #end } }