/* * Copyright (C)2005-2015 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ @:coreApi class Std { public static function is( v : Dynamic, t : Dynamic ) : Bool { return untyped untyped __call__("_hx_instanceof", v,t); } public static function instance( value : T, c : Class ) : S { return Std.is(value, c) ? cast value : null; } public static function string( s : Dynamic ) : String { return untyped __call__("_hx_string_rec", s, ''); } public static function int( x : Float ) : Int { var i : Int = untyped __call__("fmod", x, 0x80000000) & 0xffffffff; if (untyped i & 0x80000000) i = -((~i & 0xffffffff) + 1); return i; } public static function parseInt( x : String ) : Null { untyped if (!__call__("is_numeric", x)) { var matches = null; __call__('preg_match', '/^-?\\d+/', x, matches); return __call__("count", matches) == 0 ? null : __call__('intval', matches[0]); } else return x.substr(0, 2).toLowerCase() == "0x" ? __php__("(int) hexdec(substr($x, 2))") : __php__("intval($x)"); } public static function parseFloat( x : String ) : Float { var v : Float = untyped __call__("floatval", x); untyped if (v==0.0) { x=untyped __call__("rtrim", x); v=untyped __call__("floatval", x); if (v == 0.0 && !__call__("is_numeric", x)) v = untyped __call__("acos", 1.01); } return v; } public static function random( x : Int ) : Int { return untyped x <= 0 ? 0 : __call__("mt_rand", 0, x-1); } }