Array.hx 5.8 KB

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  1. /*
  2. * Copyright (C)2005-2017 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. @:coreApi
  23. class Array<T> {
  24. public var length(default,null) : Int;
  25. public function new() : Void {
  26. untyped _hx_tab_array(this, 0);
  27. }
  28. public function concat( a : Array<T> ) : Array<T> {
  29. var ret = this.copy();
  30. for (i in a) ret.push(i);
  31. return ret;
  32. }
  33. public function join( sep : String ) : String {
  34. var tbl : lua.Table<Int,String> = lua.Table.create();
  35. for (i in iterator()){
  36. lua.Table.insert(tbl,Std.string(i));
  37. }
  38. return lua.Table.concat(tbl,sep);
  39. }
  40. public function pop() : Null<T> {
  41. if (length == 0 ) return null;
  42. var ret = this[length-1];
  43. this[length-1] = null;
  44. length--;
  45. return ret;
  46. }
  47. public function push(x : T) : Int {
  48. lua.Lua.rawset(untyped this, length,x);
  49. length++;
  50. return length;
  51. }
  52. public function reverse() : Void {
  53. var tmp:T;
  54. var i = 0;
  55. while(i < Std.int(this.length/2)){
  56. tmp = this[i];
  57. this[i] = this[this.length-i-1];
  58. this[this.length-i-1] = tmp;
  59. i++;
  60. }
  61. }
  62. public function shift() : Null<T> {
  63. if (this.length == 0) return null;
  64. var ret = this[0];
  65. if (this.length == 1){
  66. this[0] = null;
  67. } else if (this.length > 1) {
  68. this[0] = this[1];
  69. lua.Table.remove(untyped this,1);
  70. }
  71. this.length-=1;
  72. return ret;
  73. }
  74. public function slice( pos : Int, ?end : Int ) : Array<T> {
  75. if (end == null || end > length) end = length;
  76. else if (end < 0) end = (length-(-end % length)) % length; // negative pos needs to be wrapped from the end, and mod according to array length
  77. if (pos < 0) pos = (length -(-pos % length)) % length; // and here
  78. if (pos > end || pos > length) return [];
  79. var ret = [];
  80. for (i in pos...end){
  81. ret.push(this[i]);
  82. }
  83. return ret;
  84. }
  85. // TODO: copied from neko Array.sort, move to general util library?
  86. public function sort( f : T -> T -> Int ) : Void {
  87. var i = 0;
  88. var l = this.length;
  89. while( i < l ) {
  90. var swap = false;
  91. var j = 0;
  92. var max = l - i - 1;
  93. while( j < max ) {
  94. if( f(this[j],this[j+1]) > 0 ) {
  95. var tmp = this[j+1];
  96. this[j+1] = this[j];
  97. this[j] = tmp;
  98. swap = true;
  99. }
  100. j += 1;
  101. }
  102. if( !swap )
  103. break;
  104. i += 1;
  105. }
  106. }
  107. public function splice( pos : Int, len : Int ) : Array<T> {
  108. if (len < 0 || pos > length) return [];
  109. else if (pos < 0) pos = length -(-pos % length);
  110. len = cast Math.min(len,this.length-pos);
  111. var ret = [];
  112. for (i in pos...(pos+len)){
  113. ret.push(this[i]);
  114. this[i] = this[i+len];
  115. }
  116. for (i in (pos+len)...length){
  117. this[i] = this[i+len];
  118. }
  119. this.length-= len;
  120. return ret;
  121. }
  122. public function toString() : String {
  123. var tbl : lua.Table<Int,String> = lua.Table.create();
  124. lua.Table.insert(tbl, '[');
  125. lua.Table.insert(tbl, join(","));
  126. lua.Table.insert(tbl, ']');
  127. return lua.Table.concat(tbl,"");
  128. }
  129. public function unshift( x : T ) : Void {
  130. var len = length;
  131. for (i in 0...len) this[len - i] = this[len - i - 1];
  132. this[0] = x;
  133. }
  134. public inline function insert( pos : Int, x : T ) : Void {
  135. if (pos > length) pos = length;
  136. if (pos < 0) {
  137. pos = (length + pos);
  138. if (pos < 0) pos = 0;
  139. }
  140. var cur_len = length;
  141. while (cur_len > pos){
  142. this[cur_len] = this[cur_len-1];
  143. cur_len -=1;
  144. }
  145. this[pos] = x;
  146. }
  147. public function remove( x : T ) : Bool {
  148. for (i in 0...length){
  149. if (this[i] == x){
  150. for (j in i...length-1){
  151. this[j] = this[j+1];
  152. }
  153. // We need to decrement the length variable, and set its
  154. // value to null to avoid hanging on to a reference in the
  155. // underlying lua table.
  156. this[length-1] = null;
  157. // Do this in two steps to avoid re-updating the __index metamethod
  158. length--;
  159. return true;
  160. }
  161. }
  162. return false;
  163. }
  164. public function indexOf( x : T, ?fromIndex:Int ) : Int {
  165. var end = length;
  166. if (fromIndex == null) fromIndex = 0;
  167. else if (fromIndex < 0 ) {
  168. fromIndex = length + fromIndex;
  169. if (fromIndex < 0) fromIndex = 0;
  170. }
  171. for (i in fromIndex...end){
  172. if (x == this[i]) return i;
  173. }
  174. return -1;
  175. }
  176. public function lastIndexOf( x : T, ?fromIndex:Int ) : Int {
  177. if (fromIndex == null || fromIndex >= length ) fromIndex = length-1;
  178. else if (fromIndex < 0) {
  179. fromIndex = length + fromIndex;
  180. if (fromIndex < 0) return -1;
  181. }
  182. var i = fromIndex;
  183. while(i >= 0){
  184. if (this[i] == x) return i;
  185. else i--;
  186. }
  187. return -1;
  188. }
  189. public inline function copy() : Array<T> {
  190. return [for (i in this) i];
  191. }
  192. public function map<S>(f:T->S):Array<S> {
  193. return [for (i in this) f(i)];
  194. }
  195. public function filter(f:T->Bool):Array<T> {
  196. return [for (i in this) if (f(i)) i];
  197. }
  198. public inline function iterator() : Iterator<T> {
  199. var cur_length = 0;
  200. return {
  201. hasNext : function() return cur_length < length,
  202. next : function() return this[cur_length++]
  203. }
  204. }
  205. private static function __init__() : Void{
  206. // table-to-array helper
  207. haxe.macro.Compiler.includeFile("lua/_lua/_hx_tab_array.lua");
  208. }
  209. }