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- package flash.events;
- @:final @:require(flash11_2) extern class GameInputEvent extends Event {
- var device(default,null) : flash.ui.GameInputDevice;
- function new(type : String, bubbles : Bool = false, cancelable : Bool = false, ?device : flash.ui.GameInputDevice) : Void;
- static var DEVICE_ADDED : String;
- static var DEVICE_REMOVED : String;
- }
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