GameInputEvent.hx 348 B

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  1. package flash.events;
  2. @:final @:require(flash11_2) extern class GameInputEvent extends Event {
  3. var device(default,null) : flash.ui.GameInputDevice;
  4. function new(type : String, bubbles : Bool = false, cancelable : Bool = false, ?device : flash.ui.GameInputDevice) : Void;
  5. static var DEVICE_ADDED : String;
  6. static var DEVICE_REMOVED : String;
  7. }