DropShadowFilter.hx 1.8 KB

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  1. package flash.filters;
  2. extern final class DropShadowFilter extends BitmapFilter {
  3. @:flash.property var alpha(get,set) : Float;
  4. @:flash.property var angle(get,set) : Float;
  5. @:flash.property var blurX(get,set) : Float;
  6. @:flash.property var blurY(get,set) : Float;
  7. @:flash.property var color(get,set) : UInt;
  8. @:flash.property var distance(get,set) : Float;
  9. @:flash.property var hideObject(get,set) : Bool;
  10. @:flash.property var inner(get,set) : Bool;
  11. @:flash.property var knockout(get,set) : Bool;
  12. @:flash.property var quality(get,set) : Int;
  13. @:flash.property var strength(get,set) : Float;
  14. function new(distance : Float = 4, angle : Float = 45, color : UInt = 0, alpha : Float = 1, blurX : Float = 4, blurY : Float = 4, strength : Float = 1, quality : Int = 1, inner : Bool = false, knockout : Bool = false, hideObject : Bool = false) : Void;
  15. private function get_alpha() : Float;
  16. private function get_angle() : Float;
  17. private function get_blurX() : Float;
  18. private function get_blurY() : Float;
  19. private function get_color() : UInt;
  20. private function get_distance() : Float;
  21. private function get_hideObject() : Bool;
  22. private function get_inner() : Bool;
  23. private function get_knockout() : Bool;
  24. private function get_quality() : Int;
  25. private function get_strength() : Float;
  26. private function set_alpha(value : Float) : Float;
  27. private function set_angle(value : Float) : Float;
  28. private function set_blurX(value : Float) : Float;
  29. private function set_blurY(value : Float) : Float;
  30. private function set_color(value : UInt) : UInt;
  31. private function set_distance(value : Float) : Float;
  32. private function set_hideObject(value : Bool) : Bool;
  33. private function set_inner(value : Bool) : Bool;
  34. private function set_knockout(value : Bool) : Bool;
  35. private function set_quality(value : Int) : Int;
  36. private function set_strength(value : Float) : Float;
  37. }