| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package js.lib;@:native("DataView")extern class DataView implements ArrayBufferView {	final buffer:ArrayBuffer;	final byteOffset:Int;	final byteLength:Int;	/** @throws DOMError */	function new(buffer:ArrayBuffer, ?byteOffset:Int, ?byteLength:Int):Void;	@:pure	function getInt8(byteOffset:Int):Int;	@:pure	function getUint8(byteOffset:Int):Int;	@:pure	function getInt16(byteOffset:Int, ?littleEndian:Bool):Int;	@:pure	function getUint16(byteOffset:Int, ?littleEndian:Bool):Int;	@:pure	function getInt32(byteOffset:Int, ?littleEndian:Bool):Int;	@:pure	function getUint32(byteOffset:Int, ?littleEndian:Bool):Int;	@:pure	function getFloat32(byteOffset:Int, ?littleEndian:Bool):Float;	@:pure	function getFloat64(byteOffset:Int, ?littleEndian:Bool):Float;	function setInt8(byteOffset:Int, value:Int):Void;	function setUint8(byteOffset:Int, value:Int):Void;	function setInt16(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;	function setUint16(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;	function setInt32(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;	function setUint32(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;	function setFloat32(byteOffset:Int, value:Float, ?littleEndian:Bool):Void;	function setFloat64(byteOffset:Int, value:Float, ?littleEndian:Bool):Void;}
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