| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */import flash.Boot;@:coreApi class Std {	@:deprecated('Std.is is deprecated. Use Std.isOfType instead.')	public static inline function is(v:Dynamic, t:Dynamic):Bool {		return isOfType(v, t);	}	public static function isOfType(v:Dynamic, t:Dynamic):Bool {		return flash.Boot.__instanceof(v, t);	}	public static inline function downcast<T:{}, S:T>(value:T, c:Class<S>):S {		return flash.Lib.as(value, c);	}	@:deprecated('Std.instance() is deprecated. Use Std.downcast() instead.')	public static inline function instance<T:{}, S:T>(value:T, c:Class<S>):S {		return downcast(value, c);	}	public static function string(s:Dynamic):String {		return flash.Boot.__string_rec(s, "");	}	public inline static function int(x:Float):Int {		return untyped __int__(x);	}	public static function parseInt(x:String):Null<Int> {		final v = flash.Lib.parseInt(x);		if (Math.isNaN(v))			return null;		return cast v;	}	public static function parseFloat(x:String):Float {		return untyped __global__["parseFloat"](x);	}	public static function random(x:Int):Int {		return x <= 0 ? 0 : Math.floor(Math.random() * x);	}}
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