| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package sys.thread;#if (!target.threaded)#error "This class is not available on this target"#endimport haxe.Exception;/**	Thread pool with a constant amount of threads.	Threads in the pool will exist until the pool is explicitly shut down.**/@:coreApiclass FixedThreadPool implements IThreadPool {	/* Amount of threads in this pool. */	public var threadsCount(get,null):Int;	function get_threadsCount():Int return threadsCount;	/** Indicates if `shutdown` method of this pool has been called. */	public var isShutdown(get,never):Bool;	var _isShutdown = false;	function get_isShutdown():Bool return _isShutdown;	final pool:Array<Worker>;	final poolMutex = new Mutex();	final queue = new Deque<()->Void>();	/**		Create a new thread pool with `threadsCount` threads.	**/	public function new(threadsCount:Int):Void {		if(threadsCount < 1)			throw new ThreadPoolException('FixedThreadPool needs threadsCount to be at least 1.');		this.threadsCount = threadsCount;		pool = [for(i in 0...threadsCount) new Worker(queue)];	}	/**		Submit a task to run in a thread.		Throws an exception if the pool is shut down.	**/	public function run(task:()->Void):Void {		if(_isShutdown)			throw new ThreadPoolException('Task is rejected. Thread pool is shut down.');		if(task == null)			throw new ThreadPoolException('Task to run must not be null.');		queue.add(task);	}	/**		Initiates a shutdown.		All previousely submitted tasks will be executed, but no new tasks will		be accepted.		Multiple calls to this method have no effect.	**/	public function shutdown():Void {		if(_isShutdown) return;		_isShutdown = true;		for(_ in pool) {			queue.add(shutdownTask);		}	}	static function shutdownTask():Void {		throw new ShutdownException('');	}}private class ShutdownException extends Exception {}private class Worker {	var thread:Thread;	final queue:Deque<Null<()->Void>>;	public function new(queue:Deque<Null<()->Void>>) {		this.queue = queue;		thread = Thread.create(loop);	}	function loop() {		try {			while(true) {				var task = queue.pop(true);				task();			}		} catch(_:ShutdownException) {		} catch(e) {			thread = Thread.create(loop);			throw e;		}	}}
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