Thread.hx 2.8 KB

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  1. /*
  2. * Copyright (C)2005-2019 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package sys.thread;
  23. import eval.vm.NativeThread;
  24. private typedef ThreadImpl = NativeThread;
  25. abstract Thread(ThreadImpl) from ThreadImpl {
  26. public var events(get,never):EventLoop;
  27. static function __init__() {
  28. NativeThread.self().events = new EventLoop();
  29. }
  30. inline function new(h:NativeThread):Void {
  31. this = h;
  32. }
  33. public inline function sendMessage(msg:Dynamic):Void {
  34. this.sendMessage(msg);
  35. }
  36. public static inline function current():Thread {
  37. return new Thread(NativeThread.self());
  38. }
  39. public static inline function create(job:()->Void):Thread {
  40. return new Thread(new NativeThread(job));
  41. }
  42. public static function runWithEventLoop(job:()->Void):Void {
  43. var thread = NativeThread.self();
  44. if(thread.events == null) {
  45. thread.events = new EventLoop();
  46. try {
  47. job();
  48. thread.events.loop();
  49. thread.events = null;
  50. } catch(e) {
  51. thread.events = null;
  52. throw e;
  53. }
  54. } else {
  55. job();
  56. }
  57. }
  58. public static inline function createWithEventLoop(job:()->Void):Thread {
  59. return new Thread(new NativeThread(() -> {
  60. var thread = NativeThread.self();
  61. thread.events = new EventLoop();
  62. job();
  63. thread.events.loop();
  64. }));
  65. }
  66. public static inline function readMessage(block:Bool):Dynamic {
  67. return NativeThread.readMessage(block);
  68. }
  69. public static inline function yield():Void {
  70. NativeThread.yield();
  71. }
  72. @:op(A == B)
  73. public inline function equals(other:Thread):Bool {
  74. return getHandle().id() == other.getHandle().id();
  75. }
  76. inline function getHandle():NativeThread {
  77. return this;
  78. }
  79. function get_events():EventLoop {
  80. if(this.events == null)
  81. throw new NoEventLoopException();
  82. return this.events;
  83. }
  84. @:keep
  85. static function processEvents():Void {
  86. NativeThread.self().events.loop();
  87. }
  88. }