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- /*
- * Copyright (C)2005-2022 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package sys.ssl;
- import sys.net.Host;
- import sys.net.SocketInput;
- import sys.net.SocketOutput;
- import lua.lib.luasocket.Socket as LuaSocket;
- import lua.lib.luasec.Ssl as LuaSecSsl;
- import lua.lib.luasec.SslTcpClient;
-
- import haxe.io.Bytes;
- import haxe.io.Error;
-
- class Socket extends sys.net.Socket {
- var _sslSocket:SslTcpClient;
- private function wrap(sock:LuaSocket):SslTcpClient {
- var res = LuaSecSsl.wrap(sock, {mode: Client, protocol: Any});
- if (res.message != null) {
- throw 'Socket Error : ${res.message}';
- }
- return res.result;
- }
-
- public function handshake():Void {
- var res = this._sslSocket.dohandshake();
- if (res.message != null) {
- throw 'Handshake Error : ${res.message}';
- }
- }
- public override function connect(host:Host, port:Int):Void {
- var res = LuaSocket.connect(host.host, port);
- if (res.message != null)
- throw 'Socket Error : ${res.message}';
- var sslSock = this.wrap(res.result);
- input = new SocketInput(sslSock);
- output = new SocketOutput(sslSock);
- _sslSocket = sslSock;
- _sslSocket.settimeout(timeout);
- this.handshake();
- }
- public override function close():Void {
- _sslSocket.close();
- }
- }
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