StringBuf.hx 2.2 KB

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  1. /*
  2. * Copyright (c) 2005, The haXe Project Contributors
  3. * All rights reserved.
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions are met:
  6. *
  7. * - Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * - Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  15. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  16. * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
  17. * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  18. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  19. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  20. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  21. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  22. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
  23. * DAMAGE.
  24. */
  25. @:core_api class StringBuf {
  26. private var b : Dynamic;
  27. public function new() : Void {
  28. b = __make();
  29. }
  30. public inline function add( x : Dynamic ) : Void {
  31. __add(b,x);
  32. }
  33. public inline function addSub( s : String, pos : Int, ?len : Int ) : Void {
  34. __add_sub(b,untyped s.__s,pos,len == null ? s.length - pos : len);
  35. }
  36. public inline function addChar( c : Int ) : Void untyped {
  37. __add_char(b,c);
  38. }
  39. public inline function toString() : String {
  40. return new String(__string(b));
  41. }
  42. static var __make : Dynamic = neko.Lib.load("std","buffer_new",0);
  43. static var __add : Dynamic = neko.Lib.load("std","buffer_add",2);
  44. static var __add_char : Dynamic = neko.Lib.load("std","buffer_add_char",2);
  45. static var __add_sub : Dynamic = neko.Lib.load("std","buffer_add_sub",4);
  46. static var __string : Dynamic = neko.Lib.load("std","buffer_string",1);
  47. }