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- /*
- * Copyright (c) 2005, The haXe Project Contributors
- * All rights reserved.
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * - Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
- * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- */
- package neko.vm;
- /**
- The Neko object that implements the loader.
- **/
- enum LoaderHandle {
- }
- /**
- Loaders can be used to dynamicly load Neko primitives stored in NDLL libraries.
- Loaders can be used to dynamicly load other Neko modules (.n bytecode files).
- Modules are referenced by names. To lookup the corresponding bytecode file, the
- default loader first look in its cache, then eventually adds the .n extension
- to the name and lookup the bytecode in its path.
- Loaders can be used for sandbox security. When a Module is loaded with a given
- Loader, this loader can manager the module security by filtering which
- primitives can be loaded by this module or by rewrapping them at loading-time
- with custom securized versions. Loaders are inherited in loaded submodules.
- **/
- class Loader {
- /**
- The abstract handle.
- **/
- public var l : LoaderHandle;
- public function new( l ) {
- this.l = l;
- }
- /**
- The default loader contains a search path in its [path] field. It's a
- linked list of Neko strings that is a parsed version of the [NEKOPATH].
- This path is used to lookup for modules and libraries.
- **/
- public function getPath() {
- var p = untyped l.path;
- var path = new Array<String>();
- while( p != null ) {
- path.push(new String(p[0]));
- p = cast p[1];
- }
- return path;
- }
- /**
- Adds a directory to the search path. See [getPath]
- **/
- public function addPath( s : String ) {
- untyped l.path = __dollar__array(s.__s,l.path);
- }
- /**
- The default loader contains a cache of already loaded modules. It's
- ensuring that the same module does not get loaded twice when circular
- references are occuring. The same module can eventually be loaded twice
- but with different names, for example with two relatives paths reprensenting
- the same file, since the cache is done on a by-name basic.
- **/
- public function getCache() : Hash<Module> {
- var h = new Hash<Module>();
- var cache = untyped l.cache;
- for( f in Reflect.fields(cache) )
- h.set(f,new Module(Reflect.field(cache,f)));
- return h;
- }
- /**
- Set a module in the loader cache.
- **/
- public function setCache( name : String, m : Module ) {
- Reflect.setField(untyped l.cache,name,m.m);
- }
- /**
- Change the cache value and returns the old value. This can be used
- to backup the loader cache and restore it later.
- **/
- public function backupCache( c : Dynamic ) : Dynamic {
- var old = untyped l.cache;
- untyped l.cache = c;
- return old;
- }
- function __compare( other : Loader ) {
- return untyped __dollar__compare(this.l,other.l);
- }
- /**
- Loads a neko primitive. By default, the name is of the form [library@method].
- The primitive might not be used directly in haXe since some of the Neko values
- needs an object wrapper in haXe.
- **/
- public function loadPrimitive( prim : String, nargs : Int ) : Dynamic {
- return untyped l.loadprim(prim.__s,nargs);
- }
- /**
- Loads a Module with the given name. If [loader] is defined, this will be
- this Module loader, else this loader will be inherited. When loaded this
- way, the module is directly executed.
- **/
- public function loadModule( modName : String, ?loader : Loader ) : Module {
- var exp = untyped l.loadmodule(modName.__s,if( loader == null ) l else loader.l);
- return new Module(exp.__module);
- }
- /**
- Returns the local Loader. This is the loader that was used to load the
- module in which the code is defined.
- **/
- public static function local() {
- return new Loader(untyped __dollar__loader);
- }
- /**
- Creates a loader using two methods. This loader will not have an accessible cache or path,
- although you can implement such mecanism in the methods body.
- **/
- public static function make( loadPrim : String -> Int -> Dynamic, loadModule : String -> Loader -> Module ) {
- var l = {
- loadprim : function(prim,nargs) {
- return loadPrim(new String(prim),nargs);
- },
- loadmodule : function(mname,loader) {
- return loadModule(new String(mname),new Loader(loader)).exportsTable();
- },
- args : untyped __dollar__amake(0),
- cache : {},
- };
- return new Loader(cast l);
- }
- }
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