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- # Microsoft Developer Studio Project File - Name="ocamake" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) External Target" 0x0106
- CFG=ocamake - Win32 Native code
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "ocamake.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "ocamake.mak" CFG="ocamake - Win32 Native code"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "ocamake - Win32 Native code" (based on "Win32 (x86) External Target")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir ""
- # PROP BASE Intermediate_Dir ""
- # PROP BASE Cmd_Line "ocamake -opt ocamake.dsp -o ocamake.exe"
- # PROP BASE Rebuild_Opt "-all"
- # PROP BASE Target_File "ocamake_opt.exe"
- # PROP BASE Bsc_Name ""
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir ""
- # PROP Intermediate_Dir ""
- # PROP Cmd_Line "ocamake str.cmxa unix.cmxa -opt ocamake.dsp -o ocadbg.exe"
- # PROP Rebuild_Opt "-all"
- # PROP Target_File "ocadbg.exe"
- # PROP Bsc_Name ""
- # PROP Target_Dir ""
- # Begin Target
- # Name "ocamake - Win32 Native code"
- !IF "$(CFG)" == "ocamake - Win32 Native code"
- !ENDIF
- # Begin Group "ML Files"
- # PROP Default_Filter "ml;mly;mll"
- # Begin Source File
- SOURCE=.\ocamake.ml
- # End Source File
- # End Group
- # Begin Group "MLI Files"
- # PROP Default_Filter "mli"
- # End Group
- # End Target
- # End Project
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